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Warhammer 40k - The Seige of Vraks
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop
Scenario Type: Infantry, Vehicles
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
4.497 MB
12 Mar, 2020 @ 8:06pm
1 Change Note ( view )

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Warhammer 40k - The Seige of Vraks

Description
You are a heretic on Vraks. Faithful servant of the Chaos gods.
The 88th Siege army is attempting to break our lines. Defend the road to the Citadel to the last!


- Defend yourself against the waves of the Imperium!
- There are 15 waves, difficulty increases per wave.
- Destroy waves by defeating wave unit groups.
- Friendly Lines are empty space. Stay within the three Lines before HQ.
- On death switch out to any remaining team member until depleted.
- The enemy will win if your warlord is killed at HQ.


KNOWN BUGS/FIXES
- picking up a plasma gun/meltagun (on occasion?) as a space marine (this will crash the game, it is related to the mod animations used. try to only pick up a plasma gun/melta as a regular human - renegade or cultist)
- walking inside a building and getting stuck on stairs (related to the mods used, try to move around in all directions and you will be able to move again)
- wave not over/waiting for the next wave (the next wave arrives when all units in the current wave are reduced to 20% strength. I have tested this and waves will always arrive. Go look for the enemy ai within our lines.)
- invincibility (related to the mods used for some reason, no fixes as of yet, try respawning)


Can be played solo or co-op (16 max.).

Open game in multiplayer.

Massive thanks to the creators of these mods used.

Please feel free to leave a comment or feedback
2 Comments
501st_Talon_Company  [author] 23 Jan, 2024 @ 1:48am 
Hi Gloved, has it broken only once or multiple times?
if multiple times i may have a fix
[RE] TheGlovedGamer 29 Oct, 2023 @ 1:10pm 
Wave 12 seemed to break when doing co-op