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This is the error message that causes the problem, but the fix I presented below resolves the issue.
"partStates" : {
"light" : {
"off" : {
"properties" : {
"image" : "<partImage>:off"
}
partStates is calling for an :off frame but there is no such frame in .frames, simply removing :off from here fixes the multiplayer world crash and makes the on/off functionality work as expected with the romtom_plush.
I made a super quick glowinthedark.animation.patch locally to fix this in the meantime with:
[
{"op" : "replace", "path":"/animatedParts/parts/fg/partStates/light/off/properties", "value" : {"image" : "<partImage>"}}
]