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But as for firepower im not sure what could be done to improve it or even any other hv as even if figured out how to add the max turrets (i.e. Additional 4 missile turrets and 4 miniguns) that would only be adding equivalent dps as 2 additional plasma turrets (plasma turrets have really high dps compared to the other turrets) and the 4 plasma turrets it has are all firing forward, which i doubt i could get 8 more turret facing forward (without it looking terrible at least)
If you are planning to use this to assault heavily defended bases and having issues, maybe hit and run tactics might work? As it is a fairly mobile tank so setting all the weapons to focus on turrets you could pop out of cover destroy a turret and retun to cover to recharge the shields
Changes
Visual Improvements - Updated internal colouring to breakup the grey colouring