Space Engineers

Space Engineers

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Super Claw Miner
   
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Type: Blueprint
File Size
Posted
Updated
2.961 MB
14 Mar, 2020 @ 12:43pm
8 Oct, 2021 @ 9:07am
2 Change Notes ( view )

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Super Claw Miner

In 1 collection by Spaceman Spiff
Mining Ships and Vehicles
80 items
Description
Spiff's Practical Engineered Solutions, a division of the Weyland-Yutani Corporation, presents the Super Claw Electric Miner, a signficant upgrade to the original Claw Electric Miner in digging speed and ore capacity. I also revised the drill ejectors to eject sideways rather than backwards to prevent the occasional stuck stone between the ejector and the ship's body.

The Super Claw Electric Miner is equipped with six optimally-spaced drills (based on the not-so-famous, but highly successful Super Sprite space miner), and one medium and one large cargo container for ore storage. With realistic (i.e., 1-1-1) settings, the ore capacity of the cargo containers, cockpit, connector, six drills, and the player (at 10X capacity) is approximately 112 tons, with an additional 3 tons for ice in the O2/H2 generator. Each drill is equipped with a conveyor sorter and ejector to collect only ore (and ice) and dump stone.

Comprised of only 224 blocks, Super Claw is highly optimized to be a low-cost, high-capacity mining solution for a survival startup. It's short length results in effortless maneuvering in cramped underground mines.

Super Claw has five (5) batteries for an abundance of power, and also includes eight (8) small reactors for backup, but the reactors are not required for normal operation. The front-facing connector makes docking and ore-offloading a breeze!

NO MODS, NO DLC, NO ROTORS/PISTONS; SURVIVAL READY AND PROJECTOR BUILDABLE!

SHIP STATISTICS USING 1-1-1 REALISTIC SETTINGS
- 224 blocks
- 4,955 PCUs
- 64 tons empty mass
- 175 tons gross mass

NOTES FOR BUILDING WITH A PROJECTOR
--REVISED-- The integrated projector requires to adjustments for construction. Just project and build.

As shown in the 4th and 5th pictures, a single red block was intentionally added to be the location of the grid pivot to simplify the projection process; the grid pivot is the projector's anchor point. As shown in the last picture, the red block will project on top of the projector. Once the shipbuilding process is completed, the red block should be removed.
2 Comments
Spaceman Spiff  [author] 19 Mar, 2020 @ 12:56pm 
Nah, it should work. Make sure the ejectors are set to "throw out" and that they're on. Sometimes SE glitches some of the settings.
xCAPTNxPANCAKEx 19 Mar, 2020 @ 12:25pm 
For some reason its keeping stone? went thru and checked everything and looks correct on sorters am i forgetting something?