Don't Starve Together

Don't Starve Together

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Fast Equipment Revamped / 快捷装备栏 (Beta)
   
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14 Mar, 2020 @ 2:29pm
14 Apr, 2020 @ 5:04pm
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Fast Equipment Revamped / 快捷装备栏 (Beta)

Description
Still needs to be tested.

If you like this mod, please like and favorite it. It will help others find this mod as well. Thank you.

I wanted to have an easier time using my Awesome Machete! mod, so I decided to update the Fast Equipment mod to work with it.

This mod is mostly updated for Hamlet now. Perhaps I'll add more user configuration settings later on as well.

Change Logs
Version 1.51 changelog
  1. Major bug fixes for DST compatibility.
  2. Added more hover descriptions
Version 1.41 changelog
  1. Added hover description for the Halberd on Axe category.
  2. Prepped for DST port.
Version 1.4 changelog
  1. Added config option to choose the Halberd to be under the Axe or Weapon category.
  2. Wagstaff exclusive gear has been added to the Light/Helmets category.
Version 1.3.2 changelog
  1. Added Chinese Localization to mod configuration options. Credits to 途安.
Version 1.3.1 changelog
  1. Added a list of canes to be supported for the Walking Cane section. All non-modded canes should be included in the binding now.
  2. Updated the default hotkey binds. Changed Walking Cane names to Canes in the configuration settings.
Version 1.3 changelog
  1. Shears are now added under the Machete category.
  2. Halberds are now added under the Axe category, but it will only show if you do not have a dedicated axe as well. Still figuring out how to have the Halberd show up in the Weapons category if it is not being used for the Axe category.
  3. Any other Weapons, Armors and Helmets are added into their respective categories.
  4. Hambats will always be the Hotkey'd weapon as long as they are in your inventory. This is because Hambats don't have number of uses durability and as such is usually the preferred weapon when fresh. This may become a configurable option later on.
  5. The boat interface should now be working properly. I wasn't aware there were Nautical options in Hamlet, so I had missed that.

This is a minor Hamlet update for the original mod; machetes will now be in the equip bar for Hamlet and RoG - Hamlet compatible worlds.

All credit and rights for the original mod source code go to IceGrog. They are the one who created the majority of the mod; I've only slightly updated it for Hamlet. If they wish for this to be taken down, then I will gladly do so.

Maybe later when I have time, I will add shears and other Hamlet related equipment as well. Still new to DS modding, so it will probably be much later and after I have more Hamlet gameplay experience myself. If someone else wants to improve this mod with those additions, feel free to do so. Just make sure to credit IceGrog and I in the mod.

This is also on the Klei forums.[forums.kleientertainment.com]
Popular Discussions View All (2)
5
15 May, 2023 @ 12:22am
Bug Report
Shitdivers
0
15 Mar, 2020 @ 2:29am
Feature Requests
Shitdivers
15 Comments
shanshui85 17 Mar, 2022 @ 3:53am 
哪个建是打的 原来的F建被改掉了
我乃零陵上将军邢道荣 16 Dec, 2021 @ 6:13am 
Recurrent collapse
六月 8 Jul, 2021 @ 12:47am 
可以更新一下mod么,添加一下扁嘴锄快捷栏
󰀍Sad󰀍 19 Apr, 2021 @ 4:27pm 
Hope you can update it, very nice mod, like it
76561198902407864 14 Jan, 2021 @ 4:02am 
crash when i eat or move items from the bag
Diane 16 Sep, 2020 @ 5:52pm 
Game crashes when I use this mod.
TerraSpiderFan 28 Apr, 2020 @ 7:10am 
I found another issue, the fast equipment bar covers the seafaring rod. You probably need to make the bar move out of the way
Shitdivers  [author] 20 Apr, 2020 @ 4:38pm 
@big fella

Post the log into the Bug Report thread please.
big fella 20 Apr, 2020 @ 2:40pm 
This mod appears to cause a crash when auto-equipping a piece of armour with a modified max durability. I've lightly tested this so there could be more to it:

Football Helmet 1 is worn.
Football Helmet 2 is in the inventory. (Bag or Hotbar doesn't matter.)

Both football helmets have 200% durability, or 630 total durability each.

When FH1 is broken, FH2 will successfully be equipped, but then instantly cause a client crash.

This crash does not occur when using a mod that changes how much durability is lost when the helmet is struck, only when a mod changes the maximum durability.

In other words, if a mod makes armour take 50% less damage, this mod will not crash.
If a mod makes armour have 200% total durability, this mod appears to cause a crash.
This mod and the mod that alters the durability are the only mods active in this test.

If this is in fact your mod causing the crash, and you consider fixing it, thank you for your consideration.
TerraSpiderFan 21 Mar, 2020 @ 8:54am 
if machetes existed in dst