Ravenfield

Ravenfield

79 ratings
Lost Village
   
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Content Type: Maps, Maps - Mod Tools
File Size
Posted
Updated
138.660 MB
14 Mar, 2020 @ 5:56pm
5 May, 2020 @ 4:41pm
5 Change Notes ( view )

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Lost Village

In 1 collection by BaptistRemu✞
(DISCONTINUED) Rummist's Mods
317 items
Description
Bots Recommended: 16 - 24

Description:

Lost Village is a small sized desert themed suburban map where it pits the USMC at an outpost, while the MEC has control of another outpost, with a village in the middle. Filled with beautiful environments, and a village, the USMC, and MEC must utilize infantry tactics in order to capture the area.

Meh. Despite me not being that much of a graphics nut in general, temptations about doing this (and probably re-doing Lost Town of Beganar sometime in the future, amongst other maps I have in my head) had made me decide to make some future maps that implement graphics that are towards my rig, meaning that optimization is fubar for those that have weaker rigs. If any of you have the problem where that happens, here is the link to the lite version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2024328502

Anyway, rambling about ♥♥♥♥ like that aside, starting out as another map entirely, being directly inspired by Final Ignition from Battlefield Bad Company 1 turned suddenly into a close quarters map, taking inspiration from Sharqi Peninsula from Battlefield 2, as well as from a few custom maps that I had played.

This map uses the custom flag mutator made by Chryses, which can be found here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2078141525 However, you do need Beta Branch in order to use the mutator (as of right now).

Issues:

- Rigs worse than mine (which mine is a GTX 1060, i7 6800k, and 8 GB RAM) will suffer (Don't know about the rigs that are slightly worse than mine, but whatever).

- Map is imbalanced due to US gaining superiority some of the time, though it is possible to win if you're playing as the MEC.

- Sometimes the AI from Deployment B (MEC spawn) will walk up the hill, and are vulnerable, which I didn't intend to have such at all. Don't know how to fix that.

- And I forgot to mention, you cannot climb the ladder near the Alley control point.

Music Used:

Battlefield 2: Modern Combat - Xbox Live Menus
https://www.youtube.com/watch?v=SiNkSawAXSU

Assets Used:

Rocks HD Pack:
https://assetstore.unity.com/packages/3d/environments/landscapes/rocks-hd-pack-81901

Yughues Free Palm Trees:
https://assetstore.unity.com/packages/3d/vegetation/trees/yughues-free-palm-trees-13540

Ruins Creation Kit:
https://assetstore.unity.com/packages/3d/environments/ruins-creation-kit-2235

Nature Starter Kit 2
https://assetstore.unity.com/packages/3d/environments/nature-starter-kit-2-52977

Free HDR Sky:
https://assetstore.unity.com/packages/2d/textures-materials/sky/free-hdr-sky-61217

Polylised - Medieval Desert City
https://assetstore.unity.com/packages/3d/environments/historic/polylised-medieval-desert-city-94557

POLYGON - War Pack
https://assetstore.unity.com/packages/3d/environments/historic/polygon-war-pack-106992

Realistic Tree 16 [Dracaena]
https://assetstore.unity.com/packages/3d/realistic-tree-16-dracaena-64562

PBR Ground Materials #1 [Dirt & Grass]
https://assetstore.unity.com/packages/2d/textures-materials/floors/pbr-ground-materials-1-dirt-grass-85402

Check out my DeviantArt page if y'all want to:
https://www.deviantart.com/coler2

I do not own any of the assets, music, and textures used at all. I also do not intend on infringing said stuff either. All rights go to those who had made them.
3 Comments
Comrade Dispatch 15 Mar, 2020 @ 7:40pm 
dang this is really nice
The earl of glamorgan 15 Mar, 2020 @ 8:15am 
good job
rice and noodles 14 Mar, 2020 @ 10:48pm 
looks nice