Kerbal Space Program

Kerbal Space Program

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X-wing Star Fighter
   
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Craft
Craft Type: Plane, Robotics
File Size
Posted
Updated
553.981 KB
18 Mar, 2020 @ 12:39am
18 Mar, 2020 @ 6:46pm
3 Change Notes ( view )
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X-wing Star Fighter

Description
One of STAR WARS™ craft, X-wing with S-foil without Mods has been here.

Probably the greatest work in KSP. What
S-foil is mounted, it is stable when flying slowly or at supersonic speeds, it can also perform acrobatic flight, and can even get in orbit. Of course, without using cheats. It's true. The only thing missing is the VTOL system.
In fact, I did not know that the X-wing sometimes flies in antigravity. However! This time, I tried to make this as to what would happen if I really reproduced it (in KSP).

Action Groups
1 : R.A.P.I.E.R. Toggle Engine
2 : R.A.P.I.E.R. Switch Mode
3 : Nerv Toggle Engine
4 : Dawn Toggle Engine
5 : S-foil Locked
6 : S-foil Toggle
7 : Toggle Grounding system
8 : Toggle 0G system
9 : Toggle Draining Ox

Axis Groups
Main Throttle : Draining Ox rate
1 : R.A.P.I.E.R. Thrust Limiter

Construction Manual
・ Before starting from an SPH, station, or base, always check that the fuel tank is filled with fuel.
Breakdown of tank
Liquid fuel tank 40 parts
Rocket fuel tank 11 parts (liquid fuel and independent fuel supply)
One component tank 5 parts
Xenon container 10 parts
-The center of gravity does not shift no matter how fuel is used.
・ It is not recommended to reconfigure parts. Doing so will void the warranty.
・ Dry weight: 34.075 t
・ Since the S foil is a point symmetrical arrangement, the tires there are not in the target arrangement.
・ Many parts have been enabled to work with parts on the aircraft.
・ The laser cannon is just a decoration. There is no danger

Flight manual
・ Please take off if it exceeds 50m / s. It is best to make the nose pitch angle 10 degrees.
-You want to move the S-foil. First unlock the servo with AG5. After that, it will be deployed, but it will be difficult to deploy if it is too fast or too slow. I recommend about 80m / s.
・ After that, lock the S foil again. However, wait until the servo is stabilized. (It takes about 7 seconds)
・ Flight is not so difficult. have fun!
・ If you fly at supersonic speeds, you should keep the S-foil closed.
・ Please close the S-foil when landing.
・ The best landing speed is around 95m / s. The vertical speed should not be so large. (Thank you for your practice)
-There is neither drag shoot nor reverse thrust.
・ Not enough power? Then land and activate AG7. Ground solar will unfold.

Orbiting manual
・ If you want to go around the orbit, the tank may be full. Or rather, keep it full.
・ After takeoff, first make R.A.P.I.E.R.thrust at altitude 1000m or less to 270kN or more.
・ Next, let's aim at the pitch angle of 13 degrees.
・ If you climb above 13,000m, ignite the nerv.
・ Up to 29,500m.
・ After that, the mode of R.A.P.I.E.R. switches automatically. The amount of oxidizer is enough to get into orbit. Cut R.A.P.I.E.R. at your own timing.
・ It's easy!

Manual in vacuum
・ It seems that the oxidizing agent has surplus, so throw it away if you don't need it. (Switch drain with AG9, adjust output with throttle)
・ Use up liquid fuel first, then use xenon. After all, the ion engine is for emergency. (I think it is over 4000m / s.)
・ Activate AG8 and switch solar in vacuum. At that time, keep the S-foil open.
7 Comments
超级长夜月 24 Mar, 2020 @ 9:46am 
i think the single pilot part of MK1 is more suitable.also it is amazing
Chemical Factory  [author] 23 Mar, 2020 @ 11:57pm 
Of course.
I Don't use Part mod, only Env or Phys mod.
FAR is not included
Azul_Nova 23 Mar, 2020 @ 10:56pm 
is there a non-modded version of this ship
Chemical Factory  [author] 23 Mar, 2020 @ 7:25pm 
No.2DLC's parts is used.
Torichian 23 Mar, 2020 @ 7:02pm 
DLC needed?
Chemical Factory  [author] 19 Mar, 2020 @ 6:22am 
I guess fixed.
Chemical Factory  [author] 18 Mar, 2020 @ 6:50pm 
Sorry.
AG3 toggle Nerv don't work.
Left of Drain Valve throws LF.
Fix them please.:steamsalty: