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Apart from those mods, it's mostly just gear addons and things which don't touch gameplay. If it'll really help you, though, I can post a complete list.
I did want to mention that I thought the GREENFOR targeting problem might be related to a different mod in my initial post, but I hit the character limit. It only occurs with GREENFOR, BLUFOR and OPFOR still shoot at each other, and if I'm GREENFOR the enemy will shoot at us as well. It only happens when GREENFOR is my enemy.
https://github.com/dpottavio/CombatDen/issues
One of the things I really enjoy about this mission is the way enemy reinforcements arrive, which can change everything. It would be really cool to see more random events - maybe an enemy helicopter makes a few passes, a mechanized/armoured group shows up, an enemy convoy rolls through the area, hostile paratroopers land nearby, maybe even a friendly squad arrives to help when the enemy forces are vastly superior, or you receive air support of your own.
It would also be useful to be able to change the size of your squad in the CBA menu (say, go from 1-man to 2, 4, 8, 10, 12-men) and increase/decrease the enemy opposition.
Lastly, I'd like to see a new mission type where your goal is to kill a single high-value target who is heavily guarded. Make it so that once he's alerted, you have a limited time before a helicopter arrives for him to escape aboard.
I think overall the mission objective descriptions could be improved slightly. Could use a bit more detail, maybe a better description of exactly what you're looking for.
Stashes for guerillas sounds like a good idea. Perhaps even a supply truck could be called in as support or something for factions who shouldn't have full helicopter access.
I should note that when my team is GREENFOR, both BLUFOR and OPFOR still fire back at me.
Alright, I eagerly await the release of more terrains. I might try porting the mission myself, your documentation is excellent.
The Camp Raid search I think can be improved, I'll look into it.
Support for more ammo should be possible, but I'll need to think about it. Not all the factions should have air drops. Maybe the guerilla ones could have stashes of some kind. I'll need to think about it. Not a bad idea though.
I haven't experienced the issue regarding GREEFOR, but I'll look into it.
ACE splints are easy. I'll add them to the next release.
As far as the new terrains you mentioned. I will add them to the back log, but the list is growing. I'll get to them when I can. However, if you or anyone on your team are up ti it, I've documented how to do this. You are free to port them as you wish.
The Wiki on how to port new terrains is here: https://github.com/dpottavio/CombatDen/wiki/Development
Current terrain back log is here:
https://github.com/dpottavio/CombatDen/issues?q=is%3Aissue+is%3Aopen+label%3ATerrain