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You want to raze cities when you are trying to get your 1st/2nd/3rd settler from pt a to pt b
That way you can gain resource while they are traveling and/or potentially evade to the influence cost for empire plan as well if your city didn't reach its destination for too long.
This is kind of an exploit but ofcourse if u took someone's city you won't want to raze it unless you know that they have the military power to get it back but just hasn't get there in time to stop you from taking it yet
That's interesting, are there any other mods you are running? I made and tested it over the ELCP so I'm not sure why there would be issues.
I think its prob better for the game imo if salt earth never existed kek but then maybe roving clans will be op
@Yrol Denjeah
I forgot to respond I apologize. While flavor wise that does make sense, this mod was more focused on the game-y aspects of it. So, being unable to "undo" your cities at all seemed like a bad idea mechanically. I am still not sure how I would remove it atm, from a technical standpoint.
really hurts the civilians. And i am a completionist, so i want to build everything in the menu,
but can't as That Silly Thing is always there, mocking me, baiting me...
does not even exist?