Besiege

Besiege

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Fake Local Transformation
   
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Types: Levels
Level Categories: Sandbox
File Size
Posted
Updated
168.429 KB
24 Mar, 2020 @ 5:40am
24 Mar, 2020 @ 5:50am
2 Change Notes ( view )

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Fake Local Transformation

In 1 collection by Nice Name
Nice Name Science
116 items
Description
The normal way of fake local movement will cause a lot of shaking, but this algorithm is beyond that, it does not cause any shake.

The reason the old FLM will cause shaking was that the object is being moved in two axes'(x and z) individually. While this system calculates how much x and z should move in one direction, and move both at once.

***After some tests, I found there's a bug and I'm trying to fix it now.***

Test control: T, F, H. (It cannot go backward I'm sorry.)