Arma 3
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BRADLEY FURIOUS
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer, Coop
Scenario Type: Infantry, Vehicles
Scenario Map: OtherMap
Meta: Dependency
Tags: Tag Review
File Size
Posted
Updated
3.619 MB
24 Mar, 2020 @ 2:27pm
23 Nov, 2023 @ 12:10pm
26 Change Notes ( view )
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BRADLEY FURIOUS

In 1 collection by thy
[9OD] Missões & Missions
25 items
Description
[COOP 6 - 12]

BRIEFING
Gentlemen, as you well know, this morning almost the entire contingent of Mechanized Infantry began the tough mission to retake Baluchistan. In the midst of the greatest instability that we have ever seen in the southern Afghan (Balochistan), the orders are for us to continue to pressure the insurgent positions until the expulsion of the insurgent tribes. Get organized, improvise whatever is necessary to make good use of our latest Bradley, the only tool available at the moment to stop the tribes and secure our Outpost.
Middle East Operations Command, Pentagon.

MISSION
Regain control of Balochistan (southern Afghanistan) before dark (0635PM).



INTEL
There is no satisfactory information. According to infantry communications in the field, this morning there were already numerous insurgent guerrilla foci with anti-personnel and anti-armored material very well positioned on the horizon. As per tradition in the region, off-road areas risk mined land. Unfortunately, there is no time for air support to arrive in the region. The trend is dry and open weather.

LOGI
Everything we have available is at the Outpost. Everything is very limited, but enough: water, food, ammunition, fuel, some spare parts and medical supplies. Don't forget to check that the M2 Bradley is loaded with everything you need. Unfortunately we do not have the necessary parts to repair the damaged thermal vision (which is why the cavalry should be back at the Outpost), however if it is necessary to supply Bradley of any kind by then, use the repair station of our facilities.

Navegation
Crew has GPS. The rest, just a map and compass. No indication of any real-time position on the map, except markings pre-defined by the Mission Intelligence.

General Equipment
M4A1 carbine, pistol, earplug, cable tie;

Equipamento Especialista
  • Crew: GPS, binoculars, M2 Bradley IFV M2A2 BUSK-III
  • Doctor: defibrillator, tinnitus, surgery / suture kit
  • Engineer: toolkit
  • Explosives Specialist: Landmine Detector
  • Suppression sniper: machine gun

AVAILABLE SLOTS
Crew
  • Commander-engineer
  • Driver-rescuer
  • Gunner
Mechanized infantry
  • Combat officer
  • Field doctor
  • Advanced engineer 1
  • Advanced engineer 2
  • Scout 1
  • Scout 2
  • Scout 3
  • Explosives specialist
  • Autorifleman

AI
This mission uses the T8 with its great improvements in unpredictable field movement in addition to interacting with other AI's. Don't underestimate her.

PERFORMANCE
Slaughtered bodies removed every 20 minutes;
99% of objects use dynamic simulation;

INFORMATION TO SERVER

LICENSE
Arma public-license-share-alike.

RECORD YOUR GAMEPLAY
If you play this mission with your friends, record the gameplay and send it to me. I'd like to check that out!
3 Comments
Kasper 8 Jan @ 12:24pm 
Thank you. Would love to play it singleplayer :)
thy  [author] 7 Jan @ 7:37pm 
Hey @Kasper, as the tag "[COOP 6 - 12]" suggest, nowadays it doesn't. But as soon as possible I will expand to single-player too. Thanks for comment.
Kasper 7 Jan @ 3:41pm 
Does this work in singleplayer?