Arma 3
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[SFP/FFP] KP Liberation - Virolahti
   
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Data Type: Scenario
Scenario Gameplay: Multiplayer
Scenario Map: OtherMap
Meta: Dependency
File Size
Posted
Updated
4.397 MB
25 Mar, 2020 @ 4:29am
26 Mar, 2020 @ 11:23am
3 Change Notes ( view )

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[SFP/FFP] KP Liberation - Virolahti

Description
Information:

This is a Swedish Forces Pack and Finnish Forces Pack version of Liberation on the map Virolathi! I thought it was more realistic having Swedish and Finnish troops fight in Finland instead of using for example RHS, so that is why i made my own version of KP Liberation to fit this!
Currently i have it set to that the SFP pack is dominant in both vehicle selection and troop/squad selection, but i have left in a lot of Finnish things there too that you can choose from! Please come with suggestions on what to edit/add, as i can do that too.
Enjoy!


Credits:

KP Liberation wiki on actually having a tutorial on how to make my own liberation map!
Me for coming up with the idea and making a SFP and FFP liberation of map.

NOTE: I do not accept any skin requests. You will neither get special treatment because if you are from a certain country.
Popular Discussions View All (1)
2
21 Oct, 2020 @ 7:27pm
Is there something with the mission that isn't working as it should?
Krijag
12 Comments
VikingDuck 9 Nov, 2020 @ 10:23pm 
The T14 tanks are unkillable; when hitting them with projectiles the message "hardkill triggered unlimited test mode" appears. This makes it impossible to capture some areas.
shi4stone823 13 Apr, 2020 @ 4:19am 
got an answer there, i should just be a bit more patient and secure more towns first....
Krijag  [author] 13 Apr, 2020 @ 4:11am 
You can try to ask in the KP liberation discord server for help! If i am the person who needs to change it, then tag me @krijag#7478 https://discord.gg/bpPUU48
Krijag  [author] 13 Apr, 2020 @ 4:11am 
I think it is dependent on what setting you put up in the Unitcap section. It's most likley somewhere in the liberation files you are able to change up how many units are in the unicap settings, but i have used whats default for liberation
shi4stone823 13 Apr, 2020 @ 2:57am 
sry actually i am playing solo. the limit is 25 and i dont see how to increase it in the parameter setting. I remember the last time i played liberation it was 100, but now i tried a few different liberation they are all capped at 25 or 35. just curious where can i adjust that either in mission file or in parameter
Krijag  [author] 13 Apr, 2020 @ 2:53am 
As the user of the mission, the only place you would be able to change it is in the mission parameters. I may be able to increase the size of it in the mission file, but tbh i think 35 per player is well enough :)
shi4stone823 12 Apr, 2020 @ 3:17pm 
a dumb question maybe, but how do i increase the size limit of ai recruitable? 35 is a bit low...
Krijag  [author] 12 Apr, 2020 @ 6:00am 
I think you need to choose in the parameters that you can use the arsenal from all factions, as the SFP and FFP packs aren't really self substainable for ACE. I didn't create the SFP classes for Liberation myself, that was done by the SFP creator. (I just edited it). The crate needs to be lifted with the helicopter. If the default lifiting system doesn't work, try installing the Advanced Slinghook as I used that while tetning and it worked :)
IATAF 11 Apr, 2020 @ 4:27pm 
Hey man i run this with ace as i just found it yet when in the arsenal there isnt any medical gear or even ear plugs whats up with that? also the fob crate cant be picked up by heli at spawn i really wanna try this as ive done every faction from modern day history besides swe and FL
Zharfenstein 27 Mar, 2020 @ 8:00am 
ok that makes more sense :P