Garry's Mod

Garry's Mod

7,591 ratings
Half-Life 2: MMod - Weapon Replacements Redux
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Content Type: Addon
Addon Type: Weapon
Addon Tags: Roleplay, Realism
File Size
Posted
Updated
224.735 MB
25 Mar, 2020 @ 8:54pm
13 Jul, 2024 @ 9:47am
37 Change Notes ( view )

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Half-Life 2: MMod - Weapon Replacements Redux

Description
Improved Half-Life 2: MMod Weapons Pack

RESTART YOUR GAME AFTER INSTALLING THE ADDON!
This addon replaces every default Garry's Mod weapon with improved high-quality weapons on Half-Life 2: MMod animations. It also includes sounds from this mod as well. This pack has every latest feature from original Half-Life 2: MMod Weapon Replacement Pack but I also added some new features by myself.

DOES THIS WORK IN MULTIPLAYER?
Yeah, if you have a dedicated server you can get the addon to work, but it's not as simple as just adding the addon to your workshop collection. You have to extract the addon with .gma extractor and then move the files to your server addons folder. After you've done that, install the addon on your server and every animation should work correctly.

Features:
- Stunning worldmodels, ported straight from viewmodels.
- Ironsights implemented for default weapons.
- New animations, stunstick damages you underwater.
- Dynamic magazines, each with their representative models.

Known list of bugs:
- Shotgun shells invisible in third-person.
- No muzzle flashes in third-person.

Warning: Explosion or Particle Enhancer addon may break this addon for some people. To avoid that, install particle enhancer first, restart your game and then install this replacement pack and you are good to go.

Originally posted by Royal Rudius Entertainment:
Graphics
Time for a new toaster, we've added new higher resolution textures and high-poly models, pushing Source to the limit.

Use the ConVar mmod_ironsights 0/1 to enable or disable ironsights. They're turned off by default.

Use the ConVar cl_ironsight_key KEY to edit your ironsight key. By default you can toggle the ironsights with middle mouse button.

Use the ConVar cl_ironsight_toggle 0/1 to choose whether you should hold down or toggle your ironsights. When set to 0, you hold down the ironsight key. When set to 1, you toggle ironsights.

Use the ConVar cl_ironsight_blur 0/1 to enable or disable ironsight blur.

Use the ConVar mmod_mags 0/1 to enable or disable dynamic magazines.

Use the ConVar mmod_replacements_crossbow_overlay 0/1 to enable or disable crossbow zoom overlay.

Use the ConVar mmod_replacements_stopsway 0/1 to enable or disable the weapons sway (disable this for Viewmodel Lagger support)

To inspect the weapons, press your RELOAD key while the weapon is fully loaded and you are standing still.

Skins used in this pack:
  • Stunstick[gamebanana.com] - Stunstick Remake
  • Crowbar[gamebanana.com] - BlueFlytrap's Crowbar
  • SMG[gamebanana.com] - Juniez' SMG1 Remake
  • Shotgun[gamebanana.com] - Juniez' Spas 12 MMod
  • Pistol[gamebanana.com] - Juniez' USP Match
  • Pulse Rifle[gamebanana.com] - Juniez' AR2 MMod
  • Gravity Gun[gamebanana.com] - Juniez' Gravity Gun MMod
  • Crossbow[gamebanana.com] - Juniez' Crossbow MMod
  • Grenade[gamebanana.com] - Juniez' Grenade MMod
  • RPG[gamebanana.com] - Juniez' RPG MMod
  • Magnum[gamebanana.com] - Juniez' 357 MMod

Credits:
Popular Discussions View All (51)
459
23 Jun @ 11:28am
PINNED: Bug report section
c4sual
104
23 Feb @ 9:19am
PINNED: Suggestions
FaZale
23
1 Apr, 2024 @ 9:44am
lua errors
megagenoxhd
1,357 Comments
Cookie 10 Jul @ 1:10am 
is it possible to delete a certain weapon from this addon? i have a very good ar 2 and i dont want it to be changed
BdotBdot7 4 Jul @ 10:14am 
I wish this can be used with combine tracers mod
CetrioloVerd3 30 Jun @ 6:37pm 
I tried to use the mod but with most skins it is bugged and i don't know how to fix it, I see my skin arms covering half the screen, any suggestion?
transistArbitrage 27 Jun @ 6:24pm 
Wait nvm i'm stupid
Chaplain. 23 Jun @ 11:20am 
Hi, my question is, why doesn't the NPC display a shotgun? Moreover, it was displayed earlier, but now it is not.
Igni et Ferro 17 Jun @ 7:17am 
How do you aim?
B4TH0WK4 7 Jun @ 6:13pm 
make a half life 2 version for the workshop pls
gaming 1 Jun @ 1:33am 
:physgun:
John Government 25 May @ 9:02pm 
I just had a really good idea for a weapon replacement, HL2 beta styled Juniez weapon viewmodels with the MMod particle effects and stuff
Markus 19 May @ 2:37pm 
[Half-Life 2: MMod - Weapon Replacements Redux] lua/autorun/hl2mmod_functions.lua:165: Tried to use a NULL entity!
1. GetClass - [C]:-1
2. unknown - lua/autorun/hl2mmod_functions.lua:165





THIS IS AN ERROR, maybe somebody can know what this is.