RimWorld

RimWorld

61 ratings
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Mod, 1.3, 1.4, 1.5, 1.6
File Size
Posted
Updated
803.149 KB
25 Mar, 2020 @ 9:55pm
12 Jul @ 10:14am
9 Change Notes ( view )

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Description
This mod adds a few other traps and some framework to make slightly better configured traps.

Basic Punji Sticks: Made from different materials enemies can step on up to 6 of these guys per cell, they tend to damage body parts closer to the ground (legs, feet, etc) and you and your friends know about them and won't get damaged (if you do this is a bug please let me know). This doesn't require any technology and

Poison Punjis: Add some medical herbs and a little frog juice and these bad boys can knock am attacker out,great for capturing

Please post bugs, problems, comments, suggestions.


Other Mod(s):
Gas Traps


If you really like this please comment and drop a tip
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===CHANGE LOG====
1.6D: Dirty recompile lost one of my overrides i dont think it will be a problem plotting new content and fixes
V1.5: Okay works in 1.5 now
V1.1: Poison no longer applies to mechs; Damage nerfed; costs lowered; The poison should knock out pawns before they die, most of the time. Moved to Version 1.2 assemblies let me know if i need to remove 1.1 compatibility from the list.
Known possible bug: The spikes seem to damage legs more than feet I use an internal Rimworld function to get a lower body part to damage I may need to write my own if this ruins the experience for too many people. (I am ok living with it)
V1.0: Poison Punjis?! Slightly scaled up image!
V0.9: First release adding Punji Sticks
129 Comments
GGKTH 12 Jul @ 12:24pm 
👍👍:steamthumbsup:
(04) PalverZ  [author] 12 Jul @ 8:50am 
Awesome first up ill be posting a "dirty" compatibility patch it has no balance adjustments or anything I lost one of the functions i override but i don't think it matters that much.... i really want to dive into a playthrough with the new expansion and maybe a few mods while i work on the code for the mods hopefully ill be able to find time and break away from the factorio playthrough im currently addicted to. (But I also want to do a deep playthrough on X4 too)
rock paper scissors 12 Jul @ 8:36am 
oh thats good i was hoping the damage wouldnt be too crazy, and ive not tested it yet but i think it targeting legs should be fine thank you
(04) PalverZ  [author] 12 Jul @ 7:46am 
I nerfed it a little a while ago because it was causing way more damage than i had intended
(04) PalverZ  [author] 12 Jul @ 7:45am 
They do have some pierce value, they also have a tendacy to attack lower body parts (it usually hits legs and not feet because im using a rimworld function and not my own to prioritize targeting
rock paper scissors 12 Jul @ 6:52am 
do the traps pierce through all armor?
(04) PalverZ  [author] 11 Jul @ 9:01pm 
Anyone on this mod, still using any old versions of Rimworld going to give a little bit for people to chime in but thinking about for 1.6 dropping support, also will do a little code clean up and consider a new trap type or two again I want to update soon for you all that like this one but dont want to break anyones game
rock paper scissors 9 Jul @ 8:39am 
stay safe bro
(04) PalverZ  [author] 6 Jul @ 9:06pm 
I actually hope to have it updated fast, as i have to do a lot of work on the other mod so ill do this one first
redanddead12345 4 Jul @ 1:50pm 
oh no, I hope it all turns out okay! :Asa:

looking forward to the update when you have the time. love this mod already! stay safe king!