Garry's Mod

Garry's Mod

35 ratings
'the hive' Models from RE OUTBREAK
   
Award
Favorite
Favorited
Unfavorite
Content Type: Addon
Addon Type: Model
Addon Tags: Scenic, Realism
File Size
Posted
Updated
1.586 MB
27 Mar, 2020 @ 4:06am
4 Apr, 2020 @ 2:28am
2 Change Notes ( view )

Subscribe to download
'the hive' Models from RE OUTBREAK

Description
This pack contains all unique enemies from the 'the hive' scenario from Resident Evil Outbreak, featuring:

- T-Infected Leech
- "The Leechman" (Scott Base)
- "The Leechman" (Hirsh Base)
- "Grave Digger" or T-Infected Worm
- "Giant Leech" or T-Infected Leech

Credits:
Genuline - Porting and setting up models
OBSVR Community - Help with models
sparkz - Map used in 3rd slide, rp_neverlosehopehospital_rdx
CAPCOM - Creating Resident Evil Outbreak
12 Comments
Genuline  [author] 3 Apr, 2020 @ 8:25pm 
Smile Wolf,

You hear it a lot that Outbreak was ahead of its time and that's because it was, I would compare it to Left 4 Dead before that became a thing. The way it randomises items in each scenario provides unique experiences each time, not to mention how difficulty may change gameplay, the character you choose, how you approach the scenario etc. And to top it off it was the first online / multiplayer Resident Evil game. Unfortunately, it didn't sell well no matter how much people like it and Resistance was the only lead for a potential Outbreak remake, which unfortunately isn't so.
Legoshi's Lover 3 Apr, 2020 @ 1:52am 
Oh my, I never finished that game. Probably because I broke the console somehow, (played it like 7 years ago), and I remember this thing was so much fun to mess with, but also annoying in some case.
Genuline  [author] 1 Apr, 2020 @ 9:23pm 
Xenomorph,

Unfortunately, these models are ports so I didn't make them, however I did forget to include one model from this pack in particular, just a standard leech. It isn't much but I'll add it soon.
Cardboard 1 Apr, 2020 @ 12:18pm 
Please make more leech things!
Genuline  [author] 28 Mar, 2020 @ 2:25am 
Ah no worries. Unlike NPC's, I do have experience with mapping and I am very interested in re-creating the scenario's. The reason why I begun porting these models in the first place was so I could port the models from the maps of Outbreak for use in making their Source re-creations more accurate. Now I'm familiar with how to get map props working, but they will be on hold until I finish these model packs.
MESSER 28 Mar, 2020 @ 2:20am 
map?
MESSER 28 Mar, 2020 @ 2:20am 
damn sorry
Genuline  [author] 28 Mar, 2020 @ 2:17am 
KOMPOT,

If you meant NPC's, unfortunately I'm unable to make them happen, even though it would be awesome. This is mostly due to the fact that my LUA knowledge is very basic and I haven't got any knowledge as to how NPC's work. And the tools which I use to export Outbreak models are unable to export their skeletons and animations, so alot of re-creation would have to be done there. Although, I am interesting in 3D animation, so I might try and re-create some animations if I meet up with the right coder.
MESSER 28 Mar, 2020 @ 12:51am 
nps?
Bankruptcy 27 Mar, 2020 @ 7:49pm 
ok