Stellaris

Stellaris

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Faster Federations And Galactic Community
   
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1.379 KB
29 Mar, 2020 @ 8:10am
10 Apr, 2020 @ 10:35am
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Faster Federations And Galactic Community

Description
Features
This mod divides timers of the galactic community by 2 and doubles the federation xp gain per cohesion (ranging from -20 to +20).

Multiplayer compatible (Every player needs to have this mod installed and running, and if you have several mods activated, they need to be in the same load order).

Compatibility
This mod overwrites 10 defines :
The following are half of vanilla
RESOLUTION_VOTE_TIMER
SENATE_RECESS_TIMER
CHANGE_VOTE_COOLDOWN
CATEGORY_VOTE_COOLDOWN
TYPE_VOTE_COOLDOWN
VETO_COOLDOWN
EMERGENCY_MEASURES_COOLDOWN
COUNCIL_ELECTION_TIMER
FEDERATION_VOTE_RESUBMIT_DELAY

The following is double of vanilla
FEDERATION_COHESION_TO_XP.

Put this mod on the bottom of your load order.

Not achievement compatible. This mod can (probably) be added and removed mid playthrough (make a save before to be sure as I haven't tested this case).

Legal stuff
Do with this whatever you want. I'm not responsible for anything.

[discord.gg]
11 Comments
Ligraph 21 Apr, 2022 @ 7:37pm 
This is great. It doesn't seem to affect the custodian "End Session" time though, or at least not enough, I can never use it until ~90% of the way through.
Excel.exe 7 Jun, 2021 @ 1:31am 
this mod is amazing
Blastinburn 10 May, 2021 @ 11:56am 
This mod is fantastic, when I first started using it I thought 50% time might be too fast but looking back on my game where I controlled the entire community and just started getting into the later policies of some trees. The galactic community as a whole seriously needs a rework.

This mod also takes off some of the pressure for getting a federation to level 5 which normally can only be done if you start a federation immediately without making it to easy since you still need to balance cohesion. Federation members spamming bad idea law change proposals gets annoying though.

For anyone that wants add support for ending the session prematurely, add the following either to this mod or as a new mod under \common\defines\.
[code]
NGameplay {
RESOLUTION_VOTE_PREMATURE_TIMER = 450
}
[/code]

I've been playing with this mod in 3.0 and haven't noticed anything else that needs to be updated.
mojomikey 21 Apr, 2021 @ 6:34pm 
Any chance we can get an update to work with Nemesis! I love you mod because it includes a timer reduction on the council veto's and emergency measures too!
TheFlyingPotato  [author] 6 Jun, 2020 @ 1:50am 
Okay ! Guess I will add a thumbnail as well :p
Hatsune Miku 6 Jun, 2020 @ 1:41am 
+ to crazybot, i thought this didnt work because it didnt update after mai 12.th
CrazyB0T 5 Jun, 2020 @ 7:59am 
So that no one doubts that it works. ^_^ And more people downloaded the mod.
TheFlyingPotato  [author] 5 Jun, 2020 @ 7:57am 
Why ? Pretty sure this should work in 2.7
CrazyB0T 5 Jun, 2020 @ 7:21am 
We need new update
TheFlyingPotato  [author] 12 Apr, 2020 @ 12:57am 
Yes you can use it in multiplayer and yes you need everyone to have it installed and enabled.

If you have other mods aftecting the same defines, then you also need to have the same load order (the order of the mods in the launcher). If you don't know if it's the case, sort it just in case ;)

(I'm gonna update the description for multiplayer)