Arma 3
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(DEPRECIATED) Med+ Burns (Rewrite Edition)
   
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Data Type: Mod
Mod Type: Equipment, Mechanics
File Size
Posted
684.056 KB
29 Mar, 2020 @ 6:36pm
1 Change Note ( view )

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(DEPRECIATED) Med+ Burns (Rewrite Edition)

Description
(Depreciated due to new ACE update! Fire is a thing now.)

Rewrite of the mod by Rapp and Church, for ACE's Medical Rewrite. Original Version

This mod is currently not in develop as I focus on other things. Apologies to all.
If it breaks, I'm sure someone will let me know.

Adds a new damage type: Burns! They occur from:
- Explosions
- Rope Burns
- Backblast
- Shells

You treat burns with a new bandage, called the "Sterile Gauze" bandage.

Differences between the original and the rewrite:
- Rewrite allows for other bandages to attempt to fix burns, at a minor to major penalty to effectiveness depending on the bandage.
- New Sterile Bandage Icon, to fall more in line with Vanilla ACE.
- Slightly re-balanced wounds, still adjusting.

Compatible with other ACE medical mods! Not compatible with old ACE medical.

Planned Additions:
- Fire causing burn damage
- Balancing
- Changing DamageTypes to accurately represent what warrants a burn.
- More wounds?

Like what I do? Check out my Ko-Fi![ko-fi.com]

Usage: As per the original mod!
This addon - as a whole - is allowed to be copied, distributed or modified as per the GPL-2.0 licence.
You do not need permission to use this mod, but if you change it, please give credit!
11 Comments
LEE O C 13 Feb @ 3:54am 
yeh strange, i tried google if can treat burns but no joy. i know GM cdlc has gauzes but not used in a while, thanks anyway
Rev  [author] 13 Feb @ 12:54am 
I assume that burns are separate between this mod and ACE's official implementation, so I'd still wager a no. Though, I haven't tested it. Crazy that ACE doesn't have a way to treat them officially. Haven't played with it in awhile.
LEE O C 12 Feb @ 10:51pm 
I meant treating burns, I dunno why ace doesn't
Rev  [author] 12 Feb @ 12:52pm 
No. ACE has fire itself now, so this mod is no longer required.
LEE O C 12 Feb @ 6:43am 
still work?
minhduc-dev 24 Oct, 2021 @ 10:13am 
oh no
Phenosi 24 Mar, 2021 @ 4:24pm 
Awesome mod!
Abraxas 29 Jan, 2021 @ 3:55pm 
Take your time Rev! ! Hope the new year has started alright for you ^_^
Rev  [author] 1 Dec, 2020 @ 2:15pm 
I'm currently taking a break from development of my projects due to a IRL circumstance. Mod development will resume once I return.
Liam McKendrick 30 Nov, 2020 @ 2:27pm 
Is this mod still in development? Would love to see the planned features implemented.