Quake Live

Quake Live

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Annihilation Remix
   
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File Size
Posted
Updated
9.981 MB
30 Mar, 2020 @ 1:58am
18 Apr, 2020 @ 11:51pm
2 Change Notes ( view )

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Annihilation Remix

In 2 collections by Spine^5⁴
spIne_wishlist1_for_pill
39 items
ShadoW_maps_published_by_spIne
5 items
Description
/devmap eplus2

Annihilation (q3shw20) e+ remix by http://ws.q3df.org/maps/?auf=1&au=ShadoW

Source: https://shadowsdomain.wordpress.com/levels/q3-maps/the-other-time/

Other maps by ShadoW: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2070936224

- BSP files converted to QL
- AAS files converted to QL
- Textures imported from Q3A
- Added preview image
6 Comments
^3drunk^5sorrow 30 Oct, 2020 @ 2:19pm 
Thank you spine! Please also update the other maps. I will appreciate a lot if you let a comment here when the update is done.
Spine^5⁴  [author] 30 Oct, 2020 @ 11:34am 
@drunksorrow Digging into this more, appears error likely due to "progressive" JPEG textures. I'll release an update soon.
^3drunk^5sorrow 28 Oct, 2020 @ 1:41am 
Hey spine, thanks for your reply! This is happening randomly only on your maps. Not all the time, indeed. Maybe it's something from my server side. What com_hunkMegs are you using on your server? I have set com_hunkMegs "120". Number of players is set to max 22, but 2 slots are private. Anyway, the server was never full until now. The error from the logs is this one: ----- CL_Shutdown -----
Stopped demo.
RE_Shutdown( 1 )
Shutting down OpenGL subsystem
...wglMakeCurrent( NULL, NULL ): success
...deleting GL context: success
...releasing DC: success
...destroying window
...resetting display
...shutting down QGL
...unloading OpenGL DLL
-----------------------
Requested feature was omitted at compile time
Spine^5⁴  [author] 27 Oct, 2020 @ 11:28pm 
@drunksorrow Need more details. Does error occur consistently at the end of game when playing eplus2? Anything in the logs? My clan has recently played this map on our server with no issues...
^3drunk^5sorrow 26 Oct, 2020 @ 10:39am 
Is it possible to help with fixing these errors? It is too bad bacause these maps are very cool.
^3drunk^5sorrow 26 Oct, 2020 @ 10:37am 
Hello spine. Outstanding maps, I like them all. Many of them are already on my server. But there is one little issue sometimes with some of them. At the end of the game (when it says you win/you lose) we get a blue console error "Requested feature was omitted at compile time" just like here https://www.reddit.com/r/QuakeLive/comments/c7tbg1/requested_feature_was_omitted_at_compile_time/