Clone Drone in the Danger Zone

Clone Drone in the Danger Zone

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Battle Strategy
By Crilly
This is a guide on how to beat twitch streamers, I will discuss each enemy group and talk about any outliers to each of the generalization I make.
   
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Sword Bots
Sword bots which are ironically the first enemies you fight.... are primarily useless, sword2s and sword1s are not worth the coins it takes to send them unless you have an extreme amount of them, but that is the case for every enemy, this is because of how much streamers have to fight them, as they are easily defeated without dash tech, however sword3s and other deflecty bois are useful for their support and arrow denial potential, they can protect hammer bots from bow fire

Exception

The exception here is the sword5, it is a combat demon, it is on kill potential and speed levels similar to that of a jetpack bot, but with the defensive strengths of a sword bot, with it's lack of weakness to kick and ability to deny arrows
Bow Bots
For bow bots all of them are useful, bow1s are much less useful and obviously as the tiers go up the lower tier ones lose their value but all of them can do something, the bow1 can cause additional pressure and can potentially shoot at a deflecting sword bot and send an arrow straight into the streamer's back they lose their purpose later on when the streamer has lots of mobility upgrades and they are simply outclassed by the later bow bots, bow2s are great ranged pressure and force the streamer to have their sword out, meaning they are good support for hammer bots, who prey on sword wielding players, bow3s are ranged marksman and aim well and have close combat abilities that are kinda worthless but can catch you off guard or kill you if you are unaware or are dealing with something else, bow4s are similar but are slightly weaker at range due to their lesser arrow width but are close combat demons due to them having fire sword 2, which is a insured death with a good hit, bow5s are ridiculous attention hoarders who force you to constantly face towards them and make good distractions for pretty much any kind of bot, and bring guaranteed death to anyone on the ground
Hammer Bots
Hammer bots are good killers, however they are weak in the approach and need support to do well, hammer1s are not all that useful, they can potentially cost effectively deal with spear users in large numbers but they don't accomplish much otherwise, hammer2s are a decent hammer bot you can get by with, good killing power but nothing compared to later hammer bois, hammer3s are where the good killing power is their gigantic range and decent dodging can allow them to roll out with sword3s and have a bow2 backline to induce pressure and deny arrow usage to make them extremely dangerous, hammer5s aren't deployed often, they can be deadly to sole sword users but usually charge beyond their support, which makes them arrow fodder
Spear Bots
Spear bots are great anti-jetpack tools, they can protect hammer and bow bots from charging players and can also deny arrows but can be killed with some more focused shooting, spear1s are cannon fodder, spear2s serve as good potential anti-jetpack and rush defense, not as good as later spear bots because they aren't good in the offense department, they are very cost effective though, spear3s are great anti rush too, but they can shield bash and punish on the ground at twice the cost of a spear2, but it is worth it due to their vastly improved killing power, spear4s are the same with fire spear, which makes them better at killing
Kick Bots
Kick bots are useful for pressure and support, they combo well with every bot but some better than others, they are great with spear bots, spooders, and bowman, but don't do the best with sword or hammer bots, the standard kick bots are good cost effective stun and pressure, they can mess with your positioning and force you to put all your focus into killing them, they are really fast but not as fast as the kickbot2, meaning most enemy types can capitalize on their pain, kickbot2s are a massive improvement over their predecessor, they can get close with their backflips and breakneck speed that rivals the jetpack2, and can catapult the streamer into a crowd of enemies, but can have trouble working with slower enemies because it can punt the streamer much farther away from the player than the kickbot could, good for higher budget formations, you only really need one due to it's near untouchable approach method
Spidertrons
Spiders are useful robots, but can also deal a lot of harm to other robots if the AI is exploited correctly by the streamer, but they make for great annoyance and stunning without risk, until they are found and destroyed instantly, spidertron5000 is a cost effective stunning bot, not the greatest when summoned in the open but can make for good archer and kickbot assistance, spidertron6000 is a beastly robot that is basically a boss, it takes immense amounts of time to kill and can backup an entire level with super effective support
Jetpack Bots
Jetpack bots are good killers, and they don't need support most of the time but if the streamer upgrades a certain way they may need it, jetpack1s are good spammable jetpack bots, they are great for overwhelming and helping bow bots and causing problems, but they can be easily pounded apart with a hammer or denied by a spear, jetpack2, the jetpack 2 is a highly effective jetpack bot that almost never needs support, however if a player is using certain upgrades that counter them like bow and hammer send bow and sword bots to counter them and make them more effective, bjetpack, basically a walmart brand sword5, GREAT killer, and is good at dodging arrows due to it's natural approach pattern, jetpackspear1, just a jetpack1 with a spear, I don't see it often so I can't formulate a profile on it, jetpackspear2, ridiculously effective killer that can block arrows, shield bash, and force attention away from bow bots and other lethal robots, and is priced very low for what it is capable of, jetpackarcher, worthless, there is absolutely no positive qualities of this enemy that make it worth summoning for it's 800 coin price, it is a bow bot that suicidally charges into your loving embrace need I say more? jetpackhammer, is not as worthless as the jetpackarcher, still not worth the price
Bosses
The bosses are a highly varied group of enemies, so I will separate them into 2 subcategories



Fleet commanders

These are spider legged freaks that have a laser, rocket jump and large size and when armored are very tanky the fleetoverseer is an effective long range support robot, it is intimidating with it's poorly aimed laser and rocket jump that can tear close range attackers apart, is a direct downgrade to the fleetcaptain however, fleetcaptain, adaptable overseer-like enemy with a bow instead of a sword but also has a useless hammer, both need support to actually work, they are usually not good investments due to how easily they die and they tend to explode their allies

Command Bots

Each command bot is incredibly different as a jarring contrast to the near identical fleet commanders

Fleetanalysisbot1 (warfare) is really good at support, and ripping streamers to shreds with shrapnel, not much useful otherwise, Fleetanalysisbot2 (mind space): uses arrows, and fires them constantly not that good of an investment due to it's lack of anti deflect abilities and it's unspammable cost Fleetanalysisbot3 (infantry) this bot scales with the tier in it's effectiveness, good for it's ability to send endless armies of enemies and it has standard command bot flamebreath and torpedo charges that give it good defenses against attackers, Fleetanalysisbot4 (logistics) no middle ground, it will, either end a run, or be dealt with instantly with a hammer or spear, useful for countering sword or bow players due to it being immune to the bow and it has a beyblade spin for the sword players
Raptors
Raptors are weird enemy type they have nothing really general I can give an overview on due to their lack of members, flameraptor: useless, it dies extremely fast and it's AI is too easily exploited to be worth 1000 coins, laserraptor: an immense threat that needs heavy support to be effective, but when it is supported oh boi is it effective....
2 Comments
conal 16 Jul, 2021 @ 12:55pm 
true the laser rapters are anoing
leonaaj 15 Oct, 2020 @ 2:34am 
streamlined straining streamers starting to stream tears