Space Engineers

Space Engineers

66 ratings
The Lightning Raycaster - Fast Firing Variant (fixed on 20 aug 2020)
   
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Type: Mod
Mod category: Block, Other
File Size
Posted
Updated
2.638 MB
1 Apr, 2020 @ 3:21am
20 Aug, 2020 @ 6:56am
2 Change Notes ( view )

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The Lightning Raycaster - Fast Firing Variant (fixed on 20 aug 2020)

Description
The Lightning Raycaster was a Robocraft April fools 2016 joke but was not useable in that game.

With this mod you can finally use it! In a different game... but still.

This version deals less amounts of damage than the regular, but only has a 30s reload time.
Link to the high damage version: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2043224871
! Only use one of the versions at a time !

NOTE: This model is not an official model made by Freejam. It's made by jorgedepaques and I got his permission to use it :D

NOTE2: It's textures have been replaced with their SE variant.
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The Lightning Raycaster is a powerful and heavy damage dealing weapon. It fires 2 beams at once.
On top of that, it gains a 15% damage resistance while the block is enabled. However, when damaged/turned off the block can take 300% more damage.

Stats
Beam range: 1750m
Targetting range: 1400m
Recharge time: 30 seconds
Turret traverse angles: 360 degrees
Max turret elevation: 67 degrees
Min turret elevation: -10 degrees
Required power for slow charging: 425MW
Required power for fast charging: 750MW
Required accumulated power: 21000MW
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Credits
-jorgedepaques - Lightning Raycaster 3D model: https://sketchfab.com/3d-models/lightning-raycaster-725fa73676f7493eb3e7e16f5bdfd701
-Meriudius_IX / Lucas - Energy weapons script
-Firing sound (pitch was changed): https://freesound.org/people/dpren/sounds/440147/
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Do you enjoy my mods? Feel free to check out these two Discord servers:

KptKosmit91's Headquarters Discord:
[discord.gg]
Tiamat Gaming Community Discord - The cult of insane space engineers:
[discord.gg]
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Popular Discussions View All (1)
0
22 Feb, 2021 @ 5:09pm
port this pls
Coldbeans <3
15 Comments
titanius anglesmith 29 May, 2024 @ 6:44am 
fix it dew it
Lemons 30 Jun, 2020 @ 3:47pm 
Not functional after SoTF update
孩子 26 Jun, 2020 @ 7:06pm 
After the latest update,mod is not working.
DinkleDonkleBingleBangle 15 Apr, 2020 @ 8:25am 
@Ryunoske this was a robocraft april fools joke from 2016
Navarone 7 Apr, 2020 @ 12:21pm 
Is it Weaponcore compatible?
Damien Nightmares 6 Apr, 2020 @ 11:43pm 
i want more of this type of shit, cuz RC curently is deep that grave yard good 6 or 7 feet deep hole soo also i am now really tempted to make a RC oritanted faction + ships... ima start work on one of them in like a moment soo -w-
Gryphorim 6 Apr, 2020 @ 7:08pm 
Could you upload a video of it firing?
Ryunoske 6 Apr, 2020 @ 1:20pm 
This is some robocraft stuff
самовар 4 Apr, 2020 @ 2:50pm 
I added energy and this thing worked.
but why then the insufficient energy was displayed as a false? because of this, I thought that the gun broke as it was with all beam weapons after 1.194
-=KptKosmit91=-  [author] 4 Apr, 2020 @ 12:48pm 
@самовар
Yes, it seems that the block emissives are indeed white when built, I will try to fix that.
Also I completely forgot about build states, that will have to be done as well...

"consumption is 0, charges are 0"
That probably means you don't have enough power. You need atleast 475MW to start charging it, or 750MW for faster charging (I should've put this in the mod description here, will do this now)

Also, it's normal for charges to be at 0 at the start, it will increase once accumulated power reaches the maximum.