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NPDTiers - The Nutrient Paste Expansion Mod (Continued)
   
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Mod, 1.0, 1.1, 1.2, 1.3, 1.4, 1.5, 1.6
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1.179 MB
1 Apr, 2020 @ 11:41am
26 Jul @ 1:12pm
12 Change Notes ( view )

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NPDTiers - The Nutrient Paste Expansion Mod (Continued)

In 1 collection by Mlie
Mlie's resurrected mods
938 items
Description

Update of Mistor Love n Smash Phils mod
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1864411034

- Should now work with all hoppers that use the isHopper-property, or mods that add such a property like Fridges Are Hoppers



[discord.gg]
[github.com]





NPDTiers is a base mod that adds the framework for creating your own Nutrient Paste Dispenser (NPD). Originally, the NPD is hard coded into the game making it difficult to replicate or change. With this mod however, you have more access to things in the xml files such as the meal it will dispense or even whether or not ingredients affect debuffs (like human meat). If you want to create or change the original NPD or any of the ones added by this mod, they are in Defs/Buildings/NewNPDExample.xml inside the mod folder.

4 Nutrient Paste Dispensers added by this mod
Chocolate Paste Dispenser
  • Produces tasty chocolate meal (+6 mood)
  • Only uses chocolate as a ingredient
Prisoner Nutrient Paste Dispenser
  • Produces disgusting meal (-10 mood)
  • Not affected by human or insect meat
  • Requires less ingredients to produce a meal
Improved Nutrient Paste Dispenser
  • Produces Improved NPD meal (similar to Simple Meal)
  • Affected by human and insect meat
  • Consumes same amount of ingredients as original NPD
Fine Nutrient Paste Dispenser
  • Produces Fine NPD meal (+2 mood)
  • Affected by human and insect meat
  • Consumes more amount of ingredients than both Original and Improved NPD (12 food)

3 Hoppers added by this mod
Refrigerator Hopper
  • Uses 75 power
  • Chills food, preserving the food and making it last longer
Freezer Hopper
  • Uses 150 power
  • Freezes Food, keeping it from spoiling as long as its kept frozen.
Grinder Hopper - Not yet Implemented
  • N/A
  • N/A



Q: Where do I go to add more nutrient paste dispensers or to edit the current ones?
A: steamapps/workshop/content/294100/2043895447/Defs/Buildings/NewNPDExample.xml

Q: What format do I add the Nutrient paste dispensers?
A: XML

Q: Can I suggest a feature?
A: Please do! We are looking in ways to further expand this mod.

Q: Is this mod incompatible with anything?
A: RimFridge currently is overwritten by the custom hoppers added by this mod. No longer an issue in 1.3

Q: Is this mod save game compatible? Can I remove it without issue?
A: Yes and yes. But all custom NPD's must be removed from the map before you do so (original NPD is fine)

Q: Are the default dispensers added by the mod OP?
A: That is for you to decide. they are more a proof of concept and can be modified by the user if they wish.

Q: Can I make my dispenser a drug / beer dispenser?
A: Actually, Yes, You can. Replace the line isMealSourcetrue/isMealSource with designationCategoryJoy/designationCategory and during assigned rec time they will take the item it dispenses. This was found out by Cegorach.



N/A



1) Grinder Hoppers



Smash Phil - Coding, Sorted the XML Folders and Organised
Mistor Love - Sprites / Textures


  • See if the the error persists if you just have this mod and its requirements active.
  • If not, try adding your other mods until it happens again.
  • Post your error-log using the Log Uploader or the standalone Uploader and command Ctrl+F12
  • For best support, please use the Discord-channel for error-reporting.
  • Do not report errors by making a discussion-thread, I get no notification of that.
  • If you have the solution for a problem, please post it to the GitHub repository.
  • Use RimSort[github.com] to sort your mods

| tags: nutrient paste, customization
Popular Discussions View All (2)
4
3
10 Nov, 2024 @ 4:38pm
Vanilla Nutrient Paste Expanded support addon
The Old One
0
17 Feb @ 11:34am
Pawn Food Preference Fix
ViralReaction
139 Comments
zazizi74 28 Jul @ 4:05am 
my lord
Mythophile 20 Jul @ 3:26pm 
My favorite paste mod! I eagerly await it's update.
Doggo13 20 Jul @ 6:16am 
Update is needed OP 🙌🏻
DustZMann 16 Jul @ 5:04pm 
I hope this and the Vanilla expanded patch for it are updated sometime
Mlie  [author] 12 Oct, 2024 @ 11:24pm 
@Emilie Sackenball Please see the Reporting Issues section described above
Emilie Sackenball 12 Oct, 2024 @ 6:16pm 
I have the same problem the fine Fine paste dispenser no working unless people are allowed to eat normal nutrient paste on Food restrictions
Grinser 3 Oct, 2024 @ 9:38am 
repost to bring it to side 1.
by WarKittyKat:

Noticing the same problems that Mike12096 and BlackD noticed. Pawns won't eat from a dispenser unless the regular nutrient paste meal is allowed, and if it is they will eat from dispensers regardless of if the output of that dispenser is allowed. In addition, the presence of a reachable chocolate paste dispenser seems to prevent pawns from using other dispensers, even if it's missing hoppers.

It can be worked around with zones - if pawns can't access a dispenser due to their zones they won't try to use it - but it's still definitely doing something weird.
Grinser 3 Oct, 2024 @ 9:34am 
@ [RDCE] Imotip, same problem over here. my colonist take the fine nutrient paste and bring it to rescued or hostage people but wont take it for them self. they are assigned to fine paste but wont eat it. any idea?
Mlie  [author] 7 Sep, 2024 @ 11:34am 
@Ying Should be fixed now
Ying 6 Sep, 2024 @ 3:43pm 
Is there any way to have custom hoppers added/made with this mod's framework also appear in dispenser's gizmos? It seems to default to just the one, regular hopper.