Tabletop Simulator

Tabletop Simulator

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X-Wing Unified 2.0 - Animated Ships
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Game Category: Board Games, Strategy Games
Assets: Scripting
File Size
Posted
Updated
63.753 KB
1 Apr, 2020 @ 4:07pm
10 Apr, 2021 @ 2:13pm
42 Change Notes ( view )

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X-Wing Unified 2.0 - Animated Ships

Description
Animator object that can be used to animate X-Wing ships in the Unified X-Wing mod.

More ships to come at a later date.

Current ships: StarViper, Firespray, Fang Fighter, M3-A Interceptor, Infiltrator, N-1 StarFighter, TIE/ln, Mining Guild TIE, G-1A Starfighter, Quadjumper, Arc-170, T-65 X-Wing, Vulture, HMP Gunship, Y-wing, B-Wing, Rebel Falcon, Resistance Falcon, T-70 X-Wing, Hyena, TIE/in, TIE/D, Delta 7, Droid Tri-Fighter, Eta-2 Actis, Xi-class Light Shuttle, TIE/ba Interceptor, TIE/vn Silencer, Upsilon-class Command Shuttle, TIE/sf Fighter, TIE/fo Fighter

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Update 4/10/2021:
-Fixed issue with config models left over after being animated (for real this time)

Update 4/9/2021:
-Fixed issue with config models left over after being animated
-Fixed T-65 X-Wing config to match the card correctly
The following ships where created by Modest_Proposal:
-Added Eta-2 Actis
-Added Xi-class Light Shuttle
-Added TIE/ba Interceptor
-Added TIE/vn Silencer
-Added Upsilon-class Command Shuttle
-Added TIE/sf Fighter
-Added TIE/fo Fighter

Update 12/26/2020:
-Fixed ship ID mismatch for the Tri-Fighter

Update 12/9/2020:
-Added the Droid Tri-Fighter
-Fixed the T-70 config

Update 11/18/2020:
-Added the Delta-7 Aethersprite
-Fixed the TIE/D to use its hyperdrive

Update 11/11/2020:
-Added the TIE/D Defender

Update 11/4/2020:
-Added the TIE/in Interceptor

Update 10/28/2020:
-Added the T-70 X-wing
-Added the Hyena-class Droid Bomber

Update 10/22/2020:
-Added the Modified YT-1300 Light Freighter
-Added the Salvaged YT-1300 Light Freighter

Update 10/14/2020:
-Added the A/SF-01 B-Wing

Update 10/7/2020:
-Added the BTL-A4 Y-wing (Scum and Rebel)
-Fixed the vulture config default

Update 10/1/2020:
-Added the HMP Gunship
-Updated the Hologram to include all current ships

Update 9/18/2020:
-Added the Tie/ph Phantom
-Added the Kihraxz

Update 9/16/2020:
-Updated the ships to work with the updated configuration that flip

Update 9/8/2020:
-Added the X-Wing (with working S-Foils)
-Added the Vulture (with working Struts)

Update 7/28/2020:
-Added the G-1A Starfighter
-Added the Quadjumper

Update 7/24/2020:
-Added the TIE/ln
-Added the Mining Guild TIE

Update 7/7/2020:
-Major overhaul to how this mod is used.
-A singular object is all that is needed for you to save now, just drop it onto ships to animated them.
-Working with some other animators to get more ships animated.

Update 6/1/2020:
-Fixed the collision data on the Firespray

Update 5/31/2020:
-Fixed the contextual menu arc check option
-Turreted ships now will only show the arcs that are available to them at that time (based on the direction the turret is facing)

Update 5/25/2020:
-Updated the collider URLs to fix the compatibility issue

Update 4/19/2020:
-Fixed the Fang Fighter dial (from 1 speed talons to 2 speed)

Update 4/18/2020:
-StarViper barrel rolls will now be animated if you use the token included

Update 4/17/2020:
-added: TIE/ln Fighter
-added: rebel Y-Wing

Update 4/14/2020:
-Updated the ship size in my code to match what is expected in the game code
53 Comments
Ermitaum 6 Dec, 2023 @ 12:32pm 
This is awesome! Amazing work!
DoctorTyrone 27 Aug, 2023 @ 10:59pm 
For some people that might be having trouble, it doesn't work for the ships from the 2.5 Unified (the non deprecated mod) but it does work with the ships from the 2.0 Deprecated one.

@Monkeys_Inc

I think the Hyena-Class Droid Bomber doesn't work despite it being shown in the mod, also in the scripting of the animator I think the text was slightly different on the Hyena-Class Droid Bomber so idk if that was a mistake or something but yeah.. that ones animation isn't loading.
Chrixs 13 Dec, 2021 @ 6:03pm 
Is there a chance this could be updated to the non-deprecated mod that's up? It's by the same team so I imagine it shouldn't be too much
MarcusHUN 8 Dec, 2021 @ 11:22am 
IDK what could be the problem, but this is not working for me :(
TNC 26 Nov, 2021 @ 10:23am 
Thanks. and understandable, I actually really appreciate that you explained it.
Monkeys_Inc  [author] 25 Nov, 2021 @ 11:15pm 
@TNC Due to the nature of how these animations are implemented, each ship has to done by hand in Unity. If you where to animate objects with TTS scripts then that would do what you are asking, but it would make more sense to rewrite code from scratch to do that. And it would probably cause some lag issues due to lots of scripts running.
TNC 24 Nov, 2021 @ 2:44pm 
So, I know nothing about scripting, but is there a way you could make a version of this that has the idle animation only (for ease) that could be dropped on any object an impart the animations? I have a few ship models that aren't Xwing items that I would LOVE to be able to give an animation for flare
Alestat 17 Oct, 2021 @ 11:43am 
Hi, i love this! Some way to make it work with the new one Unified X-Wing mod?
CptRolan 22 Jun, 2021 @ 3:24am 
Just found this and it is incredible! Can't wait for the next update
Paintbrawler1 9 Apr, 2021 @ 8:42am 
Love this, If you get some free time please animate the z95s for scum. thank you