Left 4 Dead 2

Left 4 Dead 2

177 ratings
SIG Sauer MPX [silenced SMG]
   
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Game Content: Weapons
Weapons: SMG
File Size
Posted
Updated
150.219 MB
4 Apr, 2020 @ 4:42pm
12 Apr, 2020 @ 5:34pm
2 Change Notes ( view )

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SIG Sauer MPX [silenced SMG]

Description
Shampooh's MPX, originating from the SMG/silenced SMG bundle. With permission, he allowed me to break them into two, so when you just want to use that other mod.

Battlestate Games - original visuals and base assets EA DICE - sound assets Auditor - textures scream, E3245 - original animations New World Interactive - base material, scope lense materials Shampooh - compile
8 Comments
Сизиф 5 Oct, 2021 @ 5:23am 
wow, great! thanks :). good luck to you
Antares93 16 Jun, 2021 @ 1:11am 
Is there anything you could do to make the mag appear in 3rd person?
dj rus 12 Jun, 2020 @ 4:59am 
Edit : and a stock because i forgot to write it before
dj rus 12 Jun, 2020 @ 3:36am 
its very nice but can you make it little bit smaller please?
Kaibokan  [author] 12 Apr, 2020 @ 4:58pm 
i guess i cant spell then lol
anyways it'd be resolved by tonight
I Am ContraDiction 【"girl"】 12 Apr, 2020 @ 7:36am 
in the models folder, youre missing the "s". you put "v_model" and "w_model" instead of v_models w_models. just a simple writing error
Kaibokan  [author] 8 Apr, 2020 @ 7:14am 
I might've messed up when I was splitting the mod into two.
It looks like I have all of the viewmodel and worldmodel material right, but it appears as the normal silenced SMG when I gave it a run last night.
Looks like I need to do one more run.
GojiBob 7 Apr, 2020 @ 4:41pm 
Doesn't seem to work for me. It still shows up in-game as the default MAC-10.