Paint the Town Red

Paint the Town Red

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E1M1: Hangar
   
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5 Apr, 2020 @ 1:18pm
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E1M1: Hangar

Description
Enjoy this iconic level from the popular game, Doom. Be fascinated by the correct geometry. Be amazed at the mediocre prop scenery. Be challenged by the creative enemy placement. Be awed by the workarounds with moving platforms.

If you want to work on this map yourself, ping me on the Discord and I'll send you the files.

Known bugs: Enemies walk through "doors." That's what happens when props don't... hmm, I wonder if this would still be a problem if the doors extended down enough to break the navmesh...

Most of the zombies have hats. I have no gosh-dang idea why this is. I probably bungled something up with the default appearance and now it's just sombrero day. It's not like you're going to be spending an hour in this level anyways.

That one crab on top of the moving platform in the zigzag room. Allegedly there's a navmesh on top of the pillar there, but he kept spawning inside the wall on top of the ceiling of the next room (despite render ceiling from above being off) so I put a killplane back there to catch him the 99.9% of the time he does that, in hopes that there's a .1% chance he actually works as intended.
4 Comments
Cardboard 20 May, 2020 @ 7:12pm 
DoOoOoOooOoOM
wamcrash999 14 Apr, 2020 @ 1:44am 
As a creator that makes levels based on other maps from games, I like this. :ElizaHeart:
HarbiyeliTRe 7 Apr, 2020 @ 7:31am 
next level part 2
Chrome 5 Apr, 2020 @ 11:33pm 
good level