Keep Talking and Nobody Explodes

Keep Talking and Nobody Explodes

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Fencing
   
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Modules: Regular Module
File Size
Posted
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5.790 MB
5 Apr, 2020 @ 3:29pm
16 Apr, 2020 @ 10:19am
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Fencing

Description
Read the situation in this fencing bout and hit the correct button(s) to score a point.
4 Comments
neuerfan1 8 Sep, 2020 @ 11:32am 
I like fencing and I like the module.
Maybe you could add some features, e.g.:
If there are 2+ D batteries or a lit TRN indicator, you are the fencer on the right. (green hit indicator)
If there is a PS/2 port and a parallel port, subtract 1 from opponent's score (to a minimum of 0).
If weapon is foil and the serial's last digit is odd, add 1 to the red fencer's score.
If there are 2+ unlit indicators and the manual tells you to hit Hand or Head, hit Torso instead.
If there is at least 1 empty port plate, subtract 30 seconds from the module's timer. ( => Salute at 00:30 or less / No Salute at 03:00)
(Instead of modifying this module, you could also add this as a new module called "Not Fencing" or "Cruel Fencing")
ramen 11 Apr, 2020 @ 7:03pm 
as a fencer, this is absolutely beautiful to me
Jørg Bålatrozan 8 Apr, 2020 @ 1:36am 
no tas bad idea. please don't join that server. it's rubbish
TasThiluna 5 Apr, 2020 @ 4:11pm 
Hi there. Can you join the KTaNE Discord server at discord.gg/ktane so you can provide a manual, take bug reports, etc?