Source Filmmaker

Source Filmmaker

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Doom Eternal: Gladiator
   
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Model
Models: Character
Tags: SFM
File Size
Posted
Updated
179.279 MB
5 Apr, 2020 @ 7:20pm
3 Sep, 2021 @ 5:09pm
3 Change Notes ( view )

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Doom Eternal: Gladiator

Description
Updated September 3rd 2021
-Lowered memory some
-Normalmap and ao slightly tweaked to be more in line with the more recent eternal ports

Updated April 29th 2020
-Corrected scale. Will break existing scenes
-Small subsurface scattering fix for the face
-Slight adjustments to ao on ch models


Look all I'm asking is for at least one Id Software game to be easy to port from.


The Glad Lad from Quietus Imperishable
Tossed together unarmored and binocular versions as well as procedural bones. Includes a version of each model with envmaps enabled. Uses some experimental subsurface scattering.
No I couldn't find the glowy shield eyes and even if I did I'm not about to make particles for them.

Using pseudo specular pbr M36.


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CREDITS AND COPYRIGHT:
Id Software for creating the textures and models.
DTZxPorter & id-daemon for developing the Vega resource exporter.

Images by Czarpos and Sundownsyndrome. Used with permission.

I do not own these models. Gladiator design and rights are property of Id Software and published under Bethesda Softworks.
Used without permission.

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Includes:
doom_eternal\demons\gladiator.mdl
doom_eternal\demons\gladiator_ch.mdl
doom_eternal\demons\gladiator_2eyes.mdl
doom_eternal\demons\gladiator_2eyes_ch.mdl
doom_eternal\demons\gladiator_noarmor.mdl
doom_eternal\demons\gladiator_noarmor_ch.mdl
doom_eternal\demons\gladiator_noarmor_2eyes.mdl
doom_eternal\demons\gladiator_noarmor_2eyes_ch.mdl
doom_eternal\demons\gladiator_shield.mdl
doom_eternal\demons\gladiator_shield_ch.mdl
doom_eternal\demons\gladiator_flail_phase1.mdl
doom_eternal\demons\gladiator_flail_phase1_ch.mdl
doom_eternal\demons\gladiator_flail_phase2.mdl
doom_eternal\demons\gladiator_flail_phase2_ch.mdl
doom_eternal\demons\gladiator_flail_chain.mdl
doom_eternal\demons\gladiator_flail_chain_ch.mdl
doom_eternal\demons\gladiator_flail_chainflex.mdl
doom_eternal\demons\gladiator_flail_chainflex_ch.mdl
17 Comments
Chet Winters 19 Apr, 2020 @ 11:32pm 
Ah ok,Thanks for the input!
BlueFlytrap  [author] 19 Apr, 2020 @ 6:58pm 
CustomHero. A mostly broken shader that can tint envmaps properly.
Trick is ch envmap gets brighter with the number of lights rather than light intensity.
Chet Winters 19 Apr, 2020 @ 6:06pm 
What does the ch stand for?
BIG MF 6 Apr, 2020 @ 4:45pm 
KAR EN TUK the kids
Sundown 6 Apr, 2020 @ 4:31pm 
they are absolutely not from GMod
Stealth Productionz 6 Apr, 2020 @ 2:49pm 
@An Actual Caveman they're from garry's mod more ,than likey, and just port it over to source. It's easy to do tbh.
duralumin 6 Apr, 2020 @ 12:16pm 
Excellent model - many thanks!!
An Actual Monster 6 Apr, 2020 @ 10:05am 
I'm seeing in screenshots of other workshop models the baron of hell, pain elemental but I'm not seeing any of them on the workshop? I know it takes a while to port but kinda weird that we got the gladiator before any of the other demons..
Sundown 6 Apr, 2020 @ 8:26am 
give it like, a week
Dekania 6 Apr, 2020 @ 8:18am 
so when's the second gladiator port gonna come out