Kingdoms and Castles

Kingdoms and Castles

63 ratings
District v1
   
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Mods: Mods, Kcmod
File Size
Posted
7.170 MB
6 Apr, 2020 @ 3:17pm
1 Change Note ( view )

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District v1

Description
District
This mod adds the ability to change the color of most - to all buildings roof colors. Beware that this is a new and experimental mod, please backup any worlds before adding this mod. I've added a feature to revert any changes to a building back to the orignal state. This is due to some buildings not working with this texture change, this includes; Keep, and Granaries (Large & Small). There may be others but I didn't find any. Please let me know if there are any extra buildings that don't work in the comments or on K&C's official discord.

District v2 Beta
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2073303934

Menu
To change the color of a building simply click it and the building menu will appear. At the bottom you will find a pallet of colors. Click any of them and the color of the building should change. If you want to set it back to a default color you can click the reverse icon, and/or click the white color as its the default.

As always enjoy, thanks :)
Popular Discussions View All (1)
3
18 Apr, 2020 @ 7:06pm
District v2 (Polishing)
Slooth
19 Comments
SovetskiDuck 29 Jul, 2020 @ 3:42am 
If you colour something and change it back it still reverts after loading save
PoisonCoder 24 Apr, 2020 @ 2:35pm 
Good mod, but BTW, the colors of the granery, and the outpost glitch out when you color them.
Moonpetal 21 Apr, 2020 @ 2:50pm 
Oh thank god. I love the fact that not every single building will be the same. At least there is some difference. Thank you for the mod.
Slooth  [author] 13 Apr, 2020 @ 3:39pm 
@LinkTheSniper The mod description does mention current buildings it dosn't work on including the granary and keep, however the new system I've been working on fixes this. The white color is just the default texture, I added that just in-case somebody wanted to set it back to the normal texture. As for the blue texture some buildings have a default color blue, while others have more unique color roofs. The blue texture makes all of them blue. Thank you for the feedback, and the new system is coming along, I've just been experimenting lots :)
LinkTheSniper 13 Apr, 2020 @ 1:26pm 
This is really great, but I'm here to report a few "flaws" that will hopefully be fixed in the future

1) The Keep turns completely black when applying a colour (and most likely the outpost too), but as a castle, changing the colour dose nothing, not even changing it to black.
2) The Food Storage (both of them) also turn completely black when changing colours.
3) Changing the colours to blue, while dose alter the texture, is barely noticeable from the default.
4) The white colour dose nothing. On all buildings.

That's all the ones I've found, and there will probably be more. Keep up the good work, as I look forward to improvements in the future.
dazapa2013 12 Apr, 2020 @ 8:56am 
@WilhelmThe40 XD
Jackerino 11 Apr, 2020 @ 2:30pm 
Indeed, it is not, sadly :(
ZePrincess 11 Apr, 2020 @ 1:44pm 
Note: This is not compatible with the popular Day and Night Cycle mod.
清华保安队长 10 Apr, 2020 @ 10:46pm 
奥利给
Ryu 10 Apr, 2020 @ 6:36pm 
I really like this mode, it adds so much color to the map and its visually appealing :)