XCOM 2
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[WOTC] DMC Ebony & Ivory (v1.01)
   
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31.480 MB
7 Apr, 2020 @ 3:46am
21 Dec, 2020 @ 6:30pm
2 Change Notes ( view )
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[WOTC] DMC Ebony & Ivory (v1.01)

In 1 collection by Max
[X2 WOTC] Max's Weapon Collection
23 items
Description
I don't know any Dante quotes. I just like the guns.


FEATURES:
  • Dante's siganture pair of pistols, Ebony & Ivory, taken from DMC 5.

They come with their own firing sounds.

They come with Primary Secondaries support.

They use the default pistol stats, but you can edit them in the mod's config files.


KNOWN ISSUES:
  • The fire sound is kinda weak, but i don't know where to find anything better at the moment.
  • The grips are a bit chunky, so soldier's hands are prone to clipping into them.

If the guns don't show up in-game, you likely need to start a new campaign.


CHANGELOG:
VERSION 1.01 (12/21/2020)
  • Fixed the weapons not upgrading properly.

  • Fixed the CreateTemplate functions sharing the same names as the Weapon Templates themselves, for example: the Function would be 'static function X2DataTemplate CreateTemplate_WeaponName_CV()' and then the Template would also be 'WeaponName_CV'. While i don't think this caused any issues (at least none that i've seen), i still cleaned up that aspect of the code to be sure. Apologies in advance if this causes any issues in your on-going campaign.

CREDITS:
  • Auditor - Creator of the DMC 5 Dante SFM Item which i've used to make this pack and can be found here.

  • Tyrone Danone - Creator of the DMC 4 Ebony & Ivory GMod SWEP, which is where i took the sounds from, and can be found here.

  • Capcom - Creators of the Devil May Cry series and all of the assets used in this pack.

All copyrighted content belongs to their respective author(s) / owner(s), all rights are reserved for them.
12 Comments
Daemost 24 Mar, 2024 @ 1:05am 
I hope one day I can have Nero's blue rose
Drake 11 Mar, 2021 @ 8:33pm 
Looks like a better fit for Alucard with his two signature weapons: a pair of intimidating, high powered semi-automatic handguns named the .454 Casull and the Jackal at Hellsing wiki [hellsing.fandom.com]
Tommy Wiseau 17 Jan, 2021 @ 9:31pm 
comically large handgun
muhfoca 16 Sep, 2020 @ 4:10am 
can you boost the damage?
Determined Man 4 Sep, 2020 @ 6:36pm 
Now we just need a mod to actually make Dante in xcom.
muhfoca 14 May, 2020 @ 1:49am 
Extra Abilities or stats pls
Max  [author] 21 Apr, 2020 @ 1:28pm 
There might've been, but i don't remember it.
Hot Wet Nobel Laureates 21 Apr, 2020 @ 1:14pm 
Isn't there a console command I can enter to give me the guns in the armory without having to start a new campaign.
mynameactually 14 Apr, 2020 @ 7:52pm 
Jackpot
Hot Wet Nobel Laureates 11 Apr, 2020 @ 12:48am 
For some reason, the guns don't show up in the armory. I'm using the mod with the Big Iron mod and the TF2 revolvers mod. Would one of those mods be causing a problem?