X4: Foundations

X4: Foundations

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Better piracy
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File Size
Posted
Updated
8.289 MB
10 Apr, 2020 @ 3:27pm
29 May, 2020 @ 8:50am
12 Change Notes ( view )

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Better piracy

Description
X4 Foundations mod to improve piracy.

Compatibility
Compatible with 3.x, with and without Split vendetta.
Savegame friendly. (Both adding and removal)

Description
This mod addresses several piracy gameplay-aspects in X4 that I really dislike.

If you want to force some S/M ship to bail or soften an L/XL ship before boarding, right-click it, choose "Harass" and follow the instructions.

Also, you can configure it as much as you want using the in-game menu.

Major changes explanation
Replaced `Surrender!` dialog option by `Harass` contextual action.
Replaced the confusing and mostly random `Surrender!` dialog option by a more streamlined `Harass` contextual menu action.
If you want to force some S/M ship to bail, or soften an L/XL ship before boarding, right-click it and choose "Harass".
That will start a mission, follow the steps and the prize will be yours.

Create your own pirate gang.
Subordinates of the ship you are piloting will smartly participate in the "Harass operation", helping you while avoiding killing the target.
Tip: Use ships with a lot of shields and prefer high-shield/low-hull damage weapons for maximum effectiveness.

Create your own pirate imperium.
You will be able to instruct your most experienced pilots (3 stars or more) to do harass operations on their own, just assemble a small fleet and assing the `Corsair` default order to their leader.
Tip: The Argon trading station in Hatikvah's Choice I is usually full of HOP and ZIA traders (ARG/HAT will not protect nor care about them), that's a good spot to start.

Added a lot of config options to let you tune the piracy.
Added more than 20 configuration options to let you tune the mod to your likings.

Minor changes explanation
Please, check the GItHub page to get a full list of the minor changes done by this mod.

Mirrors

Credits
Popular Discussions View All (2)
6
9 Sep, 2024 @ 3:22pm
PINNED: [Official] Feedback thread for version 0.11.0
alberto-rota
0
10 Apr, 2022 @ 7:09am
Chinese localization
PLOLOLO
264 Comments
King DaMuncha 8 Jul @ 3:24pm 
3) The manual harass yourself mostly still works to make pirating things yourself easier than vanilla.

This is all I need the mod for.
AK_Snowbat 4 Jul @ 8:12pm 
how am i supposed to pay without this mod!? i'm spoiled, i can't go back.
fatbasementdweller 26 Apr @ 5:51am 
1) Mod is dead. Author confirmed on Mar 3, 2025. It hasn't worked right for a long time, and was made and updated last in 2020 (five years ago!) During 3.x Split Vendetta DLC. If fixes are going to happen somebody else is going to have to take the mod over.
2) The corsair/automated pirate ships does not work. They will just fly around in the patrol area but do nothing as ships continue to fly by.
3) The manual harass yourself mostly still works to make pirating things yourself easier than vanilla.
4) There are no escape pods for your ships they are NPCs. If you have escape pods it's a
different mod.
5) There are no white lists of any kind. I imagine you were supposed to set this up in neutral
space back when it actually worked.
Nyf 15 Apr @ 7:01am 
Is there a way to turn off the computer talking? It's loud and distorted and doesn't sound nice :( Otherwise super cool mod thank you
(TRFJ) Shoegobby bop 28 Mar @ 1:12am 
Mod tends to break UI
Nukesnipe 26 Mar @ 11:48pm 
You didn't answer their question, they asked if they could whitelist certain factions. Like, if you're in ARG space and they're friends, how do you stop your ships from harassing ARG ships?
westerngunman 19 Mar @ 9:22am 
1. you can harass anything, even xenon, claiming is weird for those though. Although not sure about kaki since I haven't tried them.
2. If you have a fleet defending you, and you go into harass, they will harass with you. You just have to be careful that you have the fleet with low damage weps. otherwise they can kill it EASY. I usually pause and send the fleet away before Harass, cause i don't like wasting my time.. just to destroy it. I've not used the corsair command, didn't know it was included, until was looking through the mod code myself. so i can't comment on that part.
Wryson Rose 18 Mar @ 10:20pm 
Two questions:

Question 1: is it possible to ONLY harass specific factions? IE, the Scale Plate? I've no problem with some of the other factions in the region they inhabit, and I don't want to bother them at all, since they've not done anything to my ships.

Question 2: How exactly do I get these ships to engage in the harassment of SCA pirates? I've got them set to harass in an area that the SCA fly through on the regular, have it to a narrow confined area (5km) and right beyond the gate for the system they enter/leave from.

However, no matter what I seem to do, they just ignore the ship as it flies through the area.
Wryson Rose 18 Mar @ 2:41pm 
Now if only you could adjust this to allow us to capture the damned Xenon ships.

The only other mod that I see that can potentially allow this was Capturable Xenon 7.0.
https://www.nexusmods.com/x4foundations/mods/1336

Sadly, it requires a new game, and I'm JUST starting on my first play through ever. I really, really don't want to restart!
westerngunman 3 Mar @ 10:13am 
Sad. I LOVE the harass command, best pirate mod out i've seen.