RimWorld

RimWorld

Not enough ratings
[EC]Shields 2 - A Balanced Remake
   
Award
Favorite
Favorited
Unfavorite
Mod, 1.1
File Size
Posted
Updated
1.105 MB
11 Apr, 2020 @ 10:27am
25 Apr, 2020 @ 2:12am
4 Change Notes ( view )

Subscribe to download
[EC]Shields 2 - A Balanced Remake

Description
Adds shields to Rimworld. Chancoco is the orginal Author, I've remade mod to be more balanced and work in 1.1.
Added 2 neolithic shields, 3 medieval shields, and one industrial. You can use it as handy framework for your shield mod. If you wish to redraw this mod, please contact me, as I'm a poor drawer myself.
More details on steam workshop page.


Why would I use this mod?
A good question! This mod provides responsive shield blocking system akin to vanilla shield belt system. It has close to none mod conflicts (It should have, but please report them in comments!).

Why remake instead of simply updating?
Well, the original mod, while fun and well thought out, was very imbalanced, as it made pawns equipped with shields virtually impossible to hit. Current iteration introduces new mechanic hopefully less OP.

Ok, how it works then?
Well, shield is able to block arrows and melee damage, as long as it's stamina bar isn't depleted, when that happens, pawn becomes dazed( 20% reduced consciousness), then pawn lowers guard and can be damaged. After short time stamina starts to regenerate. Bullets always go through shield, unless it has "BulletproofShield" in apparel tags. (Currently only ballistic shield has ability to block bullets). When in melee, pawn has a chance to block blow (Pawn's melee hit chance * Shield's Melee Block chance).


What is added then?

See for yourself! Shields don't require research, all are craftable at smithing bench. Neolithic shields can also be crafted at crafting spot.

Link for orginal: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1565126717
5 Comments
ImSoul 30 Jul, 2020 @ 6:14pm 
Hi there Im actually making a Skyrim mod using the original shields mod you updated. Is there a way i can see where you fixed the issue where pawns dont take damage? Im having that issue with my shields.
Damglador 14 Jul, 2020 @ 11:40pm 
Good, because work with RPG style inventory
LupineWitch  [author] 30 Apr, 2020 @ 10:40am 
Thanks :3
I'm sorry it is not pretty, but it works, unlike combat shields, after some testing and decompiling the code behind them I found that they don't block any damage, so yeah I updated and balanced this one
Satorin 28 Apr, 2020 @ 7:05am 
Great mod, and basically the only 1.1 combat shield mod that doesn't have a bunch of issues or is locked behind some faction mod I don't want (and those just give shields like massive flat armor % as another layer and all block bullets)
OttersHoldHands 11 Apr, 2020 @ 12:15pm 
awesome!! I will add this to my medieval list