Tabletop Simulator

Tabletop Simulator

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Le Havre
   
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Game Category: Board Games
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410.099 KB
12 Apr, 2020 @ 7:43am
12 Apr, 2020 @ 8:10am
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Le Havre

Description
This is a fixed version of @tetrach mod. I don't claim any credit of it.

In Le Havre, a player’s turn consists of two parts: First, distribute newly supplied goods onto the offer spaces; then take an action. As an action, players may choose either to take all goods of one type from an offer space or to use one of the available buildings. Building actions allow players to upgrade goods, sell them or use them to build their own buildings and ships. Buildings are both an investment opportunity and a revenue stream, as players must pay an entry fee to use buildings that they do not own. Ships, on the other hand, are primarily used to provide the food that is needed to feed the workers.

After every seven turns, the round ends: players’ cattle and grain may multiply through a Harvest, and players must feed their workers. After a fixed number of rounds, each player may carry out one final action, and then the game ends. Players add the value of their buildings and ships to their cash reserves. The player who has amassed the largest fortune is the winner.
5 Comments
Toskin 16 Jan, 2024 @ 10:57am 
As of January 2024, almost every asset is missing from google drive.
Bandy Hewit 15 May, 2020 @ 7:37pm 
Worked like a charm. Thank you for being so responsive! Very kind.
Grego  [author] 15 May, 2020 @ 7:43am 
@Bandy Hewit each ressource is in their own house, try pulling ressources from the house even if you dont't see the squared bag. Probable a display glitch, sometimes resources bags a displayed behind the main board which makes them invisible.
Bandy Hewit 15 May, 2020 @ 5:11am 
I might be missing something, but I can't find the tokens for hides and grain.
Knaughx 11 May, 2020 @ 6:10pm 
Hi, wanted you know that your mod has been added to my collection: Board Game Geek - BGG - May 2020 - Best Mod for each of the Top 500 Rated Games. Collection here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2086043930

The collection used this priority system:

1. Mod's Files Availability: Mod with all/most files still available for download
2. Feature completeness: Mod with greatest inclusion of expansions and/or promos available for the board game title
2. Scripting: Mod with scripting that most reduces work in setup/play for players
3. Component Quality: Mod with the best visuals/usability in terms of component quality
4. Table Setup/Ambiance: Mod with the best immersion with table, background, and other modeling.

Please also note that a mod that makes selection for this list very well could be one in which the mod author borrowed the majority of assets from another workshop listing, so full thanks to all who worked on a mod.

Thanks for your hard work!