A Hat in Time

A Hat in Time

39 ratings
The Bouncer & Heavy Bouncer weapon mod
   
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Availability: Available Instantly
File Size
Posted
Updated
21.264 MB
14 Apr, 2020 @ 8:24am
22 Apr, 2020 @ 3:29pm
3 Change Notes ( view )

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The Bouncer & Heavy Bouncer weapon mod

In 1 collection by godzilla540
Ratchet and Clank related weapons, maps, and items
12 items
Description
I have nothing to say other then… This mod gives Hat Kid & friends the original Bouncer & Heavy Bouncer grenade launcher from Ratchet & Clank Going Commando / Up Your Arsenal.
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When you download this mod, you get the Bouncer. But, if you wish to overpower yourself with the Heavy Bouncer and its upgrades… You have to buy the weapons from the “badge seller”. The Heavy Bouncer will appear in the shop when you collect 11 timepieces. While the rest of the upgrades will start to appear in between 16-27 timepieces.
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CAUTION:

TRY NOT TO USE THIS WEAPON AGAINST VANILLA MUSTACHE GIRL!

**Death wish Mustache Girl should be good to use this weapon against**
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on hindsight, I think I went a little overboard with this weapon...
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Thank you for stopping by and have a Great day!

Models & sounds ripped / modified from Ratchet and Clank: Going Commando / 2
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Non-Steam version: https://www.nexusmods.com/ahatintime/mods/242
17 Comments
Anhilo 21 Mar, 2021 @ 2:15pm 
boom
frogmoss10 3 Mar, 2021 @ 5:08pm 
Well I mean, yeah, it's the bouncer. Of course you went overboard, that's the weapon's bloody MO.
godzilla540  [author] 16 Jan, 2021 @ 7:57pm 
Pretty much

That kinda was the intention of the gun mods (and even I still follow this from time to time), made sure that MOST of my weapons did not completely obsolete the items and objects within the original game. Usually making brewing or dweller fruit capable items upgrades or only given to some weapons by default.

That said, I made the RYNO II originally following "Go overboard until it starts breaking the game all together." The current version is the 'balanced' version... However you view that.
HeliosMagi 16 Jan, 2021 @ 6:59pm 
That's cool. Honestly the RYNO should be the only weapon that can blow up Dweller objects, since on any other weapon it would completely break progression. After all just using the RYNO in the first places infers that you're fine with throwing all sense of balance out the window.
godzilla540  [author] 16 Jan, 2021 @ 5:04pm 
For guns, only the RYNO II has the ability to destroy dweller fruit objects.

That said, some of my more recent melee weapon mods has that damage type built in.
HeliosMagi 16 Jan, 2021 @ 4:04pm 
One last question, do any of the weapons act like Dweller Bombs (able to destroy ice?)
godzilla540  [author] 12 Jan, 2021 @ 8:14pm 
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2251041516 - here is a simple one, if you have seal the deal that is.
HeliosMagi 12 Jan, 2021 @ 12:48pm 
Are there any enemy-heavy custom levels you can recommend to really put these weapons to the test?
godzilla540  [author] 12 Jan, 2021 @ 10:07am 
In terms of my Ratchet and clank guns, all of them but the Ryno (that comes with it by default) has at least one upgrade that gives it brewing abilities.
HeliosMagi 12 Jan, 2021 @ 9:37am 
OK. Do the upgraded forms of the other weapons blow up Brewing Crates, or is it just the Bouncer?