Source Filmmaker

Source Filmmaker

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Doom Eternal: Doot Revenant
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Model
Models: Character
Tags: SFM
File Size
Posted
Updated
59.652 MB
14 Apr, 2020 @ 10:16pm
6 May, 2021 @ 1:04am
2 Change Notes ( view )

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Doom Eternal: Doot Revenant

Description
Updated May 6th
-Textures sampled from a higher initial res and shuffled some compression bits around
-Albedo luminosity more on point
-Tweaked subsurface scattering
-Slightly lowered memory


All rise for the national anthem.


The Trombone from Doot Eternal
Includes a version of the model with envmaps enabled. Has procedural bones and some experimental subsurface scattering.

Using pseudo specular pbr M36.


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CREDITS AND COPYRIGHT:
Id Software for creating the textures and models.
DTZxPorter & id-daemon for developing the Vega resource exporter.

I do not own these models. Revenant design and rights are property of Id Software and published under Bethesda Softworks.
Used without permission.

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Includes:
doom_eternal\demons\revenant_doot.mdl
doom_eternal\demons\revenant_doot_ch.mdl
20 Comments
Screenshot of DOOM E2M3 17 Oct, 2024 @ 1:04am 
doot
Lλmda proxy 17 May, 2023 @ 5:35am 
Doot
Mr. Doktor Lock 14 Mar, 2021 @ 11:11pm 
DOOT
Hqm 5 Dec, 2020 @ 6:59pm 
is there default one? not doot?
Hinata 1 Nov, 2020 @ 9:11am 
DOOT
Tweaking Gohan 16 May, 2020 @ 5:47am 
DOOT
hamily_man 12 May, 2020 @ 6:09pm 
DOOT
stinkbug the great 29 Apr, 2020 @ 1:00pm 
Wait, is it actually from the game ?!
Gojji 20 Apr, 2020 @ 4:22pm 
D O O T
fops. 19 Apr, 2020 @ 8:31am 
assert your dootminance