Space Engineers

Space Engineers

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R.U.S.T. Mobile Processing mk2
   
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Type: Blueprint
File Size
Posted
1.688 MB
15 Apr, 2020 @ 8:39pm
1 Change Note ( view )
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R.U.S.T. Mobile Processing mk2

In 2 collections by Spaceman Spiff
Utility Vehicles
65 items
R.U.S.T. Freighter Variants
8 items
Description
R.U.S.T. Mobile Processing is a variant of the original R.U.S.T. Freighter created by Aragath and modified by me to become this mobile processing ship. Consistent with the revised design that appears in the current game, this build is modless, but does use some DLC. The ship's basic hull structure is unchanged, but has been revised somewhat from the existing design to add new features. Note that I made no attempt to make the sensor, sound block, and timer blocks functional, but left them there for anyone to use.

REVISIONS:
- Replaced the basic refineries (arc furnaces), which are now redundant and much less efficient than the six refineries, with O2/H2 generators.
- Relocated the programmable block, gravity generator, sensor, and sound block to optimize interior space.
- Added a forward hydrogen thruster for more zip.
- Removed one of the two assemblers, but relocated one to allow the inclusion of four speed modules.
- Replaced the survival kit with a medical room
- Removed extraneous button panels.

ADDED FEATURES:
- 6 advanced refineries with yield modules
- 1 assembler with speed modules
- 4 cryo chambers
- 2 front spotlights (3 total)
- 2 interior turrets on the exterior (3 total)
- 1 medical room
- 1 programmable block (2 total)
- Isy's Simple Doors script (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1751168996)
- Automatic LCDs 2 script (https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=822950976)
- various interior and exterior lights for consistency with the original design

STATISTICS:
- Blocks: 686
- PCUs: 7,105

NOTE: I always build a ship as a station because it's easier, and I forgot to switch this build back to a ship. Sorry.

WHY DID I ORIGINALLY DO THIS?
I was recently playing a new survival game, starting in space with nothing but my basic welder, hand drill, grinder, and guts. I found a derelict SPRT ship, disabled the defenses, found the needed oxygen and hydrogen bottles, and started revising it to fix existing parts and add some refineries so I could expand operations. Not long after, I noticed a R.U.S.T. Freighter wandering by, so I captured it and decided that it would serve well as a mobile refinery. After considering different options, I found that I could reasonably attach six refineries to the hull, three to a side. I continued to modify the ship, mostly just to get it airtight (by rotating the arc furnaces/basic refineries), and found that the modifications worked really well. My version also had a 6-drill extension out the front and, although it worked well for quickly collecting ore for processing, it looked so wrong that I left it off this build. (Anybody can add that particular feature if they're using this build for a survival ship.) I opted to exclude a jump drive because the ship's hull will not fit such a large block without the ship looking unbalanced.
2 Comments
Spaceman Spiff  [author] 20 Apr, 2020 @ 8:24am 
Thanks.
Memlapse 20 Apr, 2020 @ 6:43am 
The original freighter is one of my favorite ships in the game and I've done a lot of modifications to them over time - but none compare to your version. Nicely done!