The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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TES Arena Series- Skyrim Fortress- Helarchen Creek
   
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File Size
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9.563 MB
22 Dec, 2013 @ 9:15am
6 Apr, 2014 @ 7:05am
4 Change Notes ( view )

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TES Arena Series- Skyrim Fortress- Helarchen Creek

In 1 collection by Kaefie
TES Arena - Skyrim Frontier Fortress
10 items
Description
A lorefriendly mod

"This coarse, uncivilized province is far from hospitable, but it is also a place of fierce, wild beauty, with grand vistas and inspiring natural wonders awaiting those with the will to seek them out and the refinement to truly appreciate them."An Explorer's Guide to Skyrim by Marcius Carvain, Viscount of Bruma



New in version 1.75

- Total Overhaul of the four first cities (Amol, Nimalten, Nothkeep, Heralchen creek)
- Common changes:

Recleaned mod (all esp 0 deletes navmeshes and double master objects)
Added Locklist and key to houses
Remade of navmeshes
Finished Relations Between NPC
Complete overhaul of interiors.

- Amol:

Remade of all dialogs, now in correct English.
Added Furnitures and objects in town

-Nimalten:

Added a Thane Hall
Expand a little the fortress
Added Furnitures and objects in town

- North Keep:

Added a Thane Hall
Huge overhaul to the fortress (look more like an old nord fortress)
Added Furnitures and objects in town
Added Textures to improve the look ofthe modern buildings (the towers doesnt have an imperial stile now)

-Helarchen Creek

Added a Thane Hall
Added Furnitures and objects in town

Introduction:

This mod add Helarchencreek town to Skyrim who is present in TES:Arena, This game was the first Elders Scrolls and present us all the provinces of the empire, whith all his cities. Skyrim was a large province, when the cities and town are common so, im try to remade this adds some tows and cities in a lore fiendly way to TES V, Skyrim.

The mod use the Correct locations, so it works with the vanilla quest. (Thief guild, Dark Brotherhood quest, companions, etc)

The city is fully populated with NPC's; they have packages and factions for the correct, lore friendly functionality.

The size of the buildings in relation to interior and exterior are the same; small buildings have a small interior, large building have large interiors etcetra.

NOTE: this is a WIP proyect. Im now working in complete the tes arena map and add dialogs and quest to the mod.

History:

Helarchencreek:The ancient Dwemer built the greatest marvels of Skyrim. When they disappeared they left only ruins, albeit ruins of something magnificent. One of these marvels is the Helarchen Creek fortress. Built as a pumping station it is now is one of the centerpieces of the Pale's defensive system. In time, village grew around the fortress and now it must defend one of the most important trade routes of Northern Skyrim. Bandits and giant are dangerous? In this place, I think not.


Compatibility:

The mod its compatible whith almost all major mods, No incompatibility problems so far.

Compatible whith all the official DLC but the mod doesnt require them (Hearthfire, Dawnguard, Dragonborn)

The complete mod and the All in One version can be foun in the nexus site:

Nexussite[www.nexusmods.com]

Adds and Changelog Version, 1.1 to 1.6

- Adds Helarchencreek town and his fortress to the Pale Hold
- Added merchants
  • Misc merchant
  • Food merchant
  • Blacksmith Merchant
- Remaded navmesh (next version1.7 is totally cleaned navmesh version)
7 Comments
ASHIGARU 24 May, 2018 @ 2:16am 
I am big fan of these mods. But when are you going to add Reich Corigate?
Ragnar'Khan 16 Dec, 2015 @ 9:25pm 
thank you, awesome job
Kaefie  [author] 15 Dec, 2014 @ 3:18pm 
You havent installed the custom meshes and textures, thats the problem. Try to use a mod manager installation or copy the meshes anx texture folders of the mod in your skyrim data folder.

greetings

jabr
Solid Logic 15 Dec, 2014 @ 9:17am 
Downloaded the Nexus version, Fultheim Farmhouse and Nilfe's Farmhouse were missing the buildings. Only the doors were visible. Othethan that it looked great. Love your work
Telvannizer 4 Jan, 2014 @ 12:22am 
You should take a look of the work by thirteenoranges. He also makes Arena settlements: Laintar Dale, Oakwood, Granitehall..
Kaefie  [author] 22 Dec, 2013 @ 12:03pm 
The mod doenst affect the inn or the quest around. The Fultheim now have a home.
Brandybuck 22 Dec, 2013 @ 11:29am 
How does this affect Nightgate Inn? And what about Heljarchen Hall to the west?