The Elder Scrolls V: Skyrim

The Elder Scrolls V: Skyrim

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TES Arena Series- Skyrim Fortress - Granite Hall
   
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File Size
Posted
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43.181 MB
22 Dec, 2013 @ 9:50am
28 Jun, 2014 @ 6:50pm
7 Change Notes ( view )

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TES Arena Series- Skyrim Fortress - Granite Hall

In 1 collection by Kaefie
TES Arena - Skyrim Frontier Fortress
10 items
Description
A lorefriendly mod

"This coarse, uncivilized province is far from hospitable, but it is also a place of fierce, wild beauty, with grand vistas and inspiring natural wonders awaiting those with the will to seek them out and the refinement to truly appreciate them."An Explorer's Guide to Skyrim by Marcius Carvain, Viscount of Bruma



New in version 1.85

Increased performance of Tes granite Hall mod

Introduction:

This mod add Granitehall city to Skyrim who is present in TES:Arena, This game was the first Elders Scrolls and present us all the provinces of the empire, whith all his cities. Skyrim was a large province, when the cities and town are common so, im try to remade this adds some tows and cities in a lore fiendly way to TES V, Skyrim.

The mod use the Correct locations, so it works with the vanilla quest. (Thief guild, Dark Brotherhood quest, companions, etc)

The city is fully populated with NPC's; they have packages and factions for the correct, lore friendly functionality.

The size of the buildings in relation to interior and exterior are the same; small buildings have a small interior, large building have large interiors etcetra.

NOTE: this is a WIP proyect. Im now working in complete the tes arena map and add dialogs and quest to the mod.

History:

Granitehall: In most cases a fortress is built to defend a settlement, but is some rare cases the settlement is the fortress. A towering dwemer construction, built layer upon layer of ancient craftsmanship amazed the ancient Nord settlers, who named it Granite Hall. Now it stands guard over the southern route through the Reach and offers respite to travellers from the Forsworn that roam beyond its walls.

Compatibility:

The mod its compatible whith almost all major mods, No incompatibility problems so far.

Compatible whith all the official DLC but the mod doesnt require them (Hearthfire, Dawnguard, Dragonborn)

The complete mod and the All in One version can be foun in the nexus site:

Nexussite[www.nexusmods.com]

Adds and Changelog Version, 1.1 to 1.6

- Adds Granitehall and his fortress to The Reach Hold
- Add a Inn to the city
- Added merchants
  • Misc merchant
  • Food merchant
  • Blacksmith Merchants
  • Alchemy merchant
  • Inn Merchant
- Added dialogues for the thane, the Steward and some more NPC
- Added quest about vampires in the zone
- Remaded navmesh (next version1.7 is totally cleaned navmesh version)

WARNING:

Granitehall adds a lot of objects to the vanilla game, so be aware of the FPS will fall in low and medium gaming PC's.


Jabr
Resonance/Colaborator
Forteverum/Colaborator

Credits

FoodContainer Resource [www.nexusmods.com] by Blary

Create a black and white illustration[www.nexusmods.com] by Yuri

Modders Resource Pack [www.nexusmods.com] by Oaristys and Tony67

OpenBooks Resource [www.nexusmods.com] by Blary

Minor Architectural Mesh Expansion Modders Resource[www.nexusmods.com] by Rajti15

Cyrodiil Farmhouse Tileset [www.nexusmods.com] by Markus Liberty

T67 - Statue Dwarven [www.nexusmods.com] by Tony67
20 Comments
Et tu, B? 19 Jul, 2019 @ 7:05pm 
There is a location-type where Granite Hall is mentioned, however the actual cells are unfinished and still regarded as "Wilderness" (the default name for a world space cell)
Does this fill in the unfinished areas or is it a different area-type?
Imperator of Rome 13 Feb, 2019 @ 10:12am 
Is Reach Retreat supposed to be a Purchasable House?
Război 21 Jun, 2016 @ 11:58pm 
Truly amazing mod, although I wish the interior of the part of the city was its own level because this framerate loss is pretty awful, and I got a fairly beefy pc.
Ragnar'Khan 20 Dec, 2015 @ 10:51pm 
found the player home lol
Ragnar'Khan 16 Dec, 2015 @ 6:36pm 
truly awesome, need player homes in them lol
Grumar 5 Jun, 2015 @ 10:48am 
Still crashes on appraoch along with some of the other town mods from TES arena, getting message on wrye bash they need cleaning on TES5edit
corrok7 19 Sep, 2014 @ 3:02pm 
Kaefie, has the crash to desktop on approach of this area location issue been correctly fixed as of yet???
corrok7 19 Sep, 2014 @ 2:55pm 
When will the actual dialouges and the various quests be all completed and newly featured into this epic and glorious mod???, please e-mail me at: aenirr11@outlook.com with your estimated answer please great modder.
greghorn97 15 Sep, 2014 @ 10:37am 
are you going to add any qeust the pepole hardly talk is there anything to do i like the city but does it add any game play
Greek Fire 13 Sep, 2014 @ 6:11am 
Kinda reminds me of Derinkuyu from Assassin's Creed