Tabletop Simulator

Tabletop Simulator

25 ratings
Pathfinder Adventure Card Society (Sanctioned Implementation)
   
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Type: Game
Complexity: Medium Complexity
Number of Players: 6
Play Time: 90 minutes
File Size
Posted
Updated
10.503 MB
20 Apr, 2020 @ 8:09am
21 Jul, 2021 @ 4:55pm
43 Change Notes ( view )

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Pathfinder Adventure Card Society (Sanctioned Implementation)

Description
This is an implementation of the Pathfinder Adventure Card Guild created and maintained by the online Venture Officers, and sanctioned for Pathfinder Adventure Card Society play. Please note that, at this time, only the standalone adventure A Night at Bloodthorne Manor is sanctioned for play.
37 Comments
WaffleBone 23 May, 2022 @ 7:31pm 
@cartmanbeck @Nickademus
Are you guys still working on this? Any plans to pull in v1 PFACG cards?
nanobenavides 13 Sep, 2021 @ 6:26pm 
Im trying to play a 4 game player and when i click build locations im gettin errors about no found locations, when i dont need more locations, any tutorial? thanks
Eregar 22 Jul, 2021 @ 7:28am 
I just imported my new Witch deck, but the pictures are missing. They point to a imgur image that no longer exists. :(
Is there anything I can do to fix this?
Kord 15 Jul, 2021 @ 8:31pm 
Is there a way i can forcefully reactivate the turn tracker on a game?
I usually save my games and load them to continue where we are, and usually the time tracker gets lost in the process (no longer appears in the screen). I could only fix this if i save all the assets of a current game, create a fresh server a place them.
Nickademus  [author] 29 Jun, 2021 @ 4:05pm 
This is in the works. A new set of cards with clear art is being made.
Kord 29 May, 2021 @ 4:45pm 
Is there a chance to fix some of the art on cards that show pixelated? Examples, Allies Horse (0) and Fox (1), Story Bane Ancient Skeleton (1)
cartmanbeck  [author] 7 Jul, 2020 @ 12:47pm 
Thank you all for the error reporting. I'll get on fixing as many of these as I can. Especially thank you to Ben for the suggestion on how to make the sideboards non-interactable.

I believe the asset loading issue should be fixed now.
Ben 29 Jun, 2020 @ 1:38am 
There is an error in your script in global on line 102 decks["proxies"] = proxies_deck
It should be decks["supporters"] = supporters_deck

looks like you copy/pasted and missed changing the line.

Also I would suggest for the 4 boards on the edge of the table setting a script to
function onload() self.interactable = false end
so they can't be targeted. I've accidentally unlocked them because they are can be targeted.

I am also getting the failure to import as others have mentioned.
Nemesor 23 Jun, 2020 @ 7:25pm 
In the same boat with the failure to render/import border.
zigdon 20 Jun, 2020 @ 4:06pm 
Same, looks like the board border isn't loading, when I open it up I'm presented with an "import object" screen that fails to process the images.