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I overthought the last part a bit, but found it to be a nice introduction to the green fizzlers.
Very small nitpick: The white wall in the last chamber with the toggleable fizzler over it makes it a bit too easy to incorrectly position your portal (so that the funnel won't catch the cube or will be blocked by a half-wall.) Normally this wouldn't matter, but when the fizzler is back on you can't easily reposition your portal.
Also, high effort use of BEE styles is always appreciated - particularly nice use of background vactubes.