Ravenfield

Ravenfield

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LIMEADE ACADEMY
   
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Content Type: Maps
File Size
Posted
Updated
11.976 MB
21 Apr, 2020 @ 11:11am
25 Apr, 2020 @ 10:51am
4 Change Notes ( view )

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LIMEADE ACADEMY

Description
YOU'RE THE LIME GROWERS ASSOCIATION OF EAGLETON'S LAST HOPE. BIG LEMON IS TRYING TO CAPTURE LIMEADE ACADEMY! FOR OVER 50 YEARS THIS INSTITUTION HAS BEEN THE KEY TO PUTTING GREEN-FRIENDLY, LOCALLY GROWN LIMES IN SUPERSTORE FREEZER AISLES EVERYWHERE. THIS IS THE LAST INSTITUTION STANDING BETWEEN BIG LEMON AND TOTAL CITRUS DOMINATION!

SMALL MAP, PLENTY OF CQB AND LONG RANGE

DOMINATION AND POINT MATCH
-50 TO 80 BOTS, 10 TO 15 SECOND RESPAWN

SKIRMISH
-50 TO 300 BOTS (300 IS WILD)
11 Comments
LEMONCIDE  [author] 27 Apr, 2020 @ 9:51pm 
Thanks Crepitus
Crepitus 25 Apr, 2020 @ 11:15pm 
Thought this was gonna be some shitpost of a map, actually plays pretty well. the engagements between the rocks and stair points play out really well
Breadman 25 Apr, 2020 @ 10:55am 
Ok, thanks!
LEMONCIDE  [author] 25 Apr, 2020 @ 10:53am 
You may use my map as an example.

Yul, I fixed the issues you brought up.
Breadman 25 Apr, 2020 @ 6:42am 
Hey, I'm making a map editor guide, and I want to use your map as one of my examples. I point out some problems, but I also point out the good things, like those soccer goals and the school building itself. Is that all ok with you? I won't put it in if not (:
Yul Rave (starstrafe) 24 Apr, 2020 @ 10:20am 
you should watch out for your neighbours and spawnpoints. It never really makes sense to have neighbours set up so that bots will walk past a potentially hostile flag just to get to one that further on. And while it's good that you used spawnponts at all, they work best when they place bots near their flag, but in their own little safe compartment or room, not when they dump bots in the middle of a vacant field, right in front of attackers.

Also, if you're gonna leave the map edges square, maybe place a short wall to prevent ppl falling off and swimming under the map. Otherwise, pretty good, i really like how the building looks like an actual true-to-life structure.
cyryl77 23 Apr, 2020 @ 5:46pm 
Needs Pink Floyd playing in the background.
LEMONCIDE  [author] 22 Apr, 2020 @ 10:23am 
Biggest adds for me would be a greater variety of rocks and trees
LEMONCIDE  [author] 22 Apr, 2020 @ 10:09am 
Thanks! Lots of play-testing in the last couple maps. I think this is the first map I've posted that uses a ton of primitives and textures? Honestly I'll take any textures, primitives, or assets I can get. The primitives seem easier to dev and would be more flexible for me as a map maker.
Sheepers 21 Apr, 2020 @ 7:52pm 
Very well made map. I can tell you put a lot of time into this one. Because your map uses primitives quite a bit, do you think primitive blocks could use an upgrade such as a pyramid and more textures?