Barotrauma

Barotrauma

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Beluga
   
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File Size
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1.080 MB
24 Apr, 2020 @ 1:42am
17 Dec, 2020 @ 10:11pm
8 Change Notes ( view )

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Beluga

Description
Medium sized sub based off the design of the Dugong. Designed with the intention of use for campaign so crafting and mining equipment is available however crafting resources are fairly limited to start off.

3 subs are included:
Beluga
Beluga (+Shuttle)
Beluga Shuttle

Recommend using the version without the shuttle if only doing missions instead of campaign, since it can make steering the sub slightly harder/more prone to sink since the shuttle is much less durable and more likely to fill with water from monster attacks.

Weapon Systems:
  • 3 x Coilguns (Top Right, Bottom Middle, Top Left)
  • 1 x Railgun (Top Middle)
  • 3 x Electrical Discharge Coils

Features:
  • Functional airlocks (top and bottom) with built in safety features to reduce floods from opening airlock doors. The inside door cannot be opened if there is water in the airlock unless the manual override is enabled, and the drain and outer door controls can be controlled from the inside door in the event the airlock is left open.
  • Pumps that enable automatically when rooms are flooded to help localise hull breaches.
  • Shielding along the bottom of the hull beneath the reactor and junction rooms to prevent floods to essential parts of the ship.
  • Small airlocks on either side of the reactor room to help prevent the reactor room from flooding.
  • Switches above most doors to allow the crew to toggle proximity/toggle mode. When the switch is pressed the door will not automatically close when there is no movement nearby.
  • Alarm and light controls next to the helm for extra fun/immersion.
  • Main breaker switch to allow power shut off from the reactor/batteries to protect the junction room from water damage in the event of severe floods.
  • Meltdown safety switch to help prevent the reactor from overheating and exploding.
  • Code locks for armoury, ammunition crate and toxin cabinet. (Only security and captain can access armoury and only medic, captain and security can access the toxin cabinet).
  • Small brig for when the clowns get out of hand.
  • Bottom docking hatch for respawn ship/shuttle docking.
  • Small short range shuttle for short mining/exploration excursions (~30 minute battery life when powered up).

Re-uploaded as update seemed to have broken the sub.