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for #1 Funny, but you can only build canals in a few places, and if the AI happens to get places canals can be placed, then more power to them. That works for me(conceptually, I haven't tried the mod in-game yet)!
It also includes edits to "Valid Terrains" to include the HILLS - not sure why the other bit is necessary.
1: AI loves Canals and building it as early as possible sets them back a good while
2: It seems to break the Alpine Promotion/Wonder bonus (no movement penalty from Hills) Units with "Alpine" still need 2 movement to cross a hill
Is this mod compatible with the new things going on in game? New "Frontier Pass" compatible?
Will this mod still allow IZ bonus'?