XCOM: Chimera Squad

XCOM: Chimera Squad

113 ratings
Xcom Armory
   
Award
Favorite
Favorited
Unfavorite
File Size
Posted
Updated
62.681 MB
25 Apr, 2020 @ 12:47am
26 Apr, 2020 @ 1:12am
2 Change Notes ( view )

Subscribe to download
Xcom Armory

Description
This mod adds weapons from Xcom 2. Mod is still in progress
Popular Discussions View All (1)
2
30 Jul, 2020 @ 2:48pm
Could we see some added weapons as well?
Redgrape404
33 Comments
Hypoxia 22 Jul, 2023 @ 7:02am 
Is there a way to make it so that the Sniper Rifles grant a more fitting ability than Run And Gun mid-campaign?
Ruler of Chaos 9 Nov, 2022 @ 9:52am 
для тех у кого не появляются оружия попробуйте установить модификации [CS] Animation Database и New Weapon Category Upgrades

for those who don't have weapons, try installing [CS] Animation Database and New Weapon Category Upgrades(sorry for my bad english)
Ruler of Chaos 9 Nov, 2022 @ 8:43am 
почему у оружия нету звука при выстрелах?
Lexy689 9 Jul, 2021 @ 9:54am 
weapons are not in the inventory... could you help me?
RoboCobra 27 Mar, 2021 @ 7:21pm 
I've used some mag weapons and they make no sound. Some Resistance weapons are doing it too. Any idea what's causing that?
KG 7 Feb, 2021 @ 8:52am 
The mod is nice, all works well, but... the game comes too easy with a too powerfull arsenal, and all "legendaries" shotgun becomes just useless. Guess I'll disable it after my current campaign.
Valvatorez(Cox Cable = awful ISP 8 Jan, 2021 @ 10:06am 
The sounds of the XCOM 2 Magnetic Rifle and Cannon are too low. They are drowned out by the game's music.
Online Addict 17 Jun, 2020 @ 3:42pm 
Ooooo... Chosen weapons would be awesome!
Redgrape404 17 Jun, 2020 @ 2:32am 
Nice mod overall, but is there any way you can add more weapons as well? Like the weapons used by SPARKs the Chosen and weapons seen in Long War 2?
mikewalterich 28 May, 2020 @ 10:59am 
So it looks like some people, like myself, can't figure out how to even use this mod, and other people seem to have no problem and think it's great; but none of them are willing to explain to the rest of us how exactly they got the mod to work. What's up with that?