Install Steam
login
|
language
简体中文 (Simplified Chinese)
繁體中文 (Traditional Chinese)
日本語 (Japanese)
한국어 (Korean)
ไทย (Thai)
Български (Bulgarian)
Čeština (Czech)
Dansk (Danish)
Deutsch (German)
Español - España (Spanish - Spain)
Español - Latinoamérica (Spanish - Latin America)
Ελληνικά (Greek)
Français (French)
Italiano (Italian)
Bahasa Indonesia (Indonesian)
Magyar (Hungarian)
Nederlands (Dutch)
Norsk (Norwegian)
Polski (Polish)
Português (Portuguese - Portugal)
Português - Brasil (Portuguese - Brazil)
Română (Romanian)
Русский (Russian)
Suomi (Finnish)
Svenska (Swedish)
Türkçe (Turkish)
Tiếng Việt (Vietnamese)
Українська (Ukrainian)
Report a translation problem
C'mon guys, I can't believe it took 2 weeks to report this! :P I could have fixed this much sooner.
I will re-upload and return the mod name to the original so it's not an issue for future updates.
If your save is blocking you because it says the mod is missing, open the mod folder in your steam/workshop folder, and temporarily change the mod name so you can get into your save.
Follow these steps:
Access your HOI4 mod directory at ...\steam\steamapps\workshop\content\394360
Open folder 2073318750, which is this mod.
Then open the file named 'descriptor.mod' with any text editor program.
Change the line that says 'name="Zee's Balanced Ship Refits V2.1"' and either erase or add the 'V2.1' part as needed, then save the file, and continue your save.
Many apologies, this will never need to be done again moving forward.
- Updated several components base/refit costs. A slight reduction in refit costs across the board(~10%)
- Added missing Tier 1 discounts for several component categories that vanilla doesn't bother adding
- Reduced base and refit cost of several Light Cruiser parts that were missing the intended standardized reductions(~50%)
- Made BB and BC armor belts slightly more distinct by widening the gap between build/refit cost, speed, and HP
- Reduced base/refit cost and reliability penalty of Nuclear Engines, last version made them too costly
- Corrected several cases of vanilla not assigning discounts when crossing between "Standard" guns and "Dual Purpose" guns for DD/CL/Secondary. Also corrected similar bug for missing Light Cruiser gun discounts because they mislabeled the guns as Heavy Cruiser. Bugs like this are now fixed and discounts are now applied consistently and equally, including when crossing from one type to the other.
-added new sub_aip engines
-added new sub coating and batteries
-added new vanilla heavy ship nuclear engine, adapted RT56 variant
-added new vanilla sub ship nuclear engine, adapted RT56 variant
-added new vanilla carrier ship nuclear engine, adapted RT56 variant
-added new ice carrier armor decks
-increased carrier engine initial build cost (convert cost unchanged)
The formerly "super" heavy battleship armor is working again, and several armor-based speed modifiers were updated to match the new vanilla values (the previous values had stronger speed penalties across the board).
Engine and Armor upgrade costs were also slightly re-balanced in response to the general updates recently made by the devs.
Sorry this update took longer than I wanted it to, let me know if you encounter any issues.
Enjoy!