Cities: Skylines

Cities: Skylines

99 ratings
Slow Paths - Invisible Pedestrian Paths
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Assets: Road, Park Area
File Size
Posted
Updated
6.050 MB
25 Apr, 2020 @ 8:46pm
26 Apr, 2020 @ 1:39pm
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Slow Paths - Invisible Pedestrian Paths

In 2 collections by citywokcitywall
CityWokCityWall's MARS Assets
948 items
CityWokCityWall's Road & Path Assets
247 items
Description
All credit goes to ako_ako's Invisible Paths - this is just a modified version of them that's used in combination with normal paths and sidewalks to force pedestrians to walk a different route, even if that route is physically longer. Comes with 4m, 8m and 16m wide versions.

This path's speed is set to 2... for reference, a sidewalk is usually 2.5 (faster) and a normal pedestrian path is 4 (much faster)
5 Comments
qstar.inc 17 Jun, 2023 @ 4:25am 
@gamophyte, the description says all. If normal pedestrian path is 25u with 2.5x speed, it'll take 4sec (for example); but on this path the speed is 2, so even if the length is 10u, it'll take 5sec; so the cims will prefer the longer route.
gamophyte 31 Dec, 2022 @ 12:56pm 
" to force pedestrians to walk a different route, even if that route is physically longer" Not sure I understand this. Is there some embedded priority number that outranks regular paths, ergo they take it?
Calvary Crusader 28 Sep, 2022 @ 11:40am 
Is this working with new DLC?
Safe-Keeper 9 Aug, 2020 @ 12:45pm 
Great idea.
Nevadoo 12 Jul, 2020 @ 12:27pm 
Good