XCOM 2
169 ratings
WOTC Idle Suppression LITE
   
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28 Apr, 2020 @ 3:11pm
29 Apr, 2020 @ 7:41pm
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WOTC Idle Suppression LITE

Description
This is a performance mod that reduces the effects of CGNick's mod called "[WOTC] Idle Suppression".

I love using Idle Suppression but sometimes my hardware can't handle it. And sometimes it is just plain distracting. These changes will reduce the frequency of idle suppression effects.

Changes:
- IdleSuppressChance = 10% (was 80%); Chance to trigger idle suppression instead of peeking
- FireAgainChance = 4% (was 30%) ; Chance to fire again after your first shot
- MaximumSuccessiveShots = 1 (was 2); How many shots can be taken without taking a break
- DisableDecals = true (was false) ; If you put this to false, decals will be enabled and may cause performance build up as time goes on
- IS_RegularSpeed=1.0x (was 1.3x) ; The speed multiplier of the animations when idle suppressing
- MaxSuppressingUnits=4 (was infinite); The amount of units that can idle suppress at the same time (0 is infinite)

To make custom edits, go to C:\Program Files (x86)\Steam\steamapps\workshop\content\268500\1588383250\Config\XComAnimation.ini


This mod does nothing on it's own. You will need CGNick's mod "[WOTC] Idle Supression". This is a mod that edits another mod, which was edited from another mod. Modception.
24 Comments
Bantichai 30 Jan @ 4:58pm 
@Astral Descend - Given that it is now like 4 years, can I assume that the stable/non-beta version of CHL has now been updated to include the fix for idle suppression?
Hatsune Marineku 18 Nov, 2022 @ 11:26am 
As much as I loved the chaos of big firefights, a lot of the time it would destroy my framerate and eventually crash. Thanks for this mod of a mod lol
SgtHK 7 Mar, 2022 @ 6:00am 
Great mod for a mod. I agree the original Idle Suppression mod was too distracting. Reducing the frequency of the suppression shots fixed it for me and it's working great so far.
Iridar 25 Jul, 2021 @ 4:44am 
@legodude17
The beta Highlander fixes only the performance degradation caused by Idle Suppression over the course of the mission. It caused event the most powerful PCs to begin struggling after enough time spent on a tactical mission with Idle Suppression.
legodude17 24 Jul, 2021 @ 11:05pm 
@Astral Descend: I use the Beta CHL and I still get performance issues with Idle Suppression.
=[NK]= Col. Jack O'Neil 2 Jul, 2021 @ 7:05pm 
Thanks Astral
Astral Descend 2 Jul, 2021 @ 10:05am 
For those that are using this mod due to performance issues with the "default" Idle Suppression: that is a base game bug and simply increasing squad size and enemy pod size (even without Idle Suppression) would lead to the same performance degradation. THIS HAS BEEN FIXED completely in CHL v1.22.0. At the time of this comment, you need the beta CHL:

https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=1796402257
jacksondaxhacker 9 May, 2020 @ 8:09am 
I got it to work using the Game Files thing.
Alex Nares  [author] 9 May, 2020 @ 6:33am 
I'm sorry to hear that, but there must be a mod conflict between whatever you have installed, as these mods are still working for me.

If you tried to remove them and it's not working; sometimes that happens - Steam fails to remove the mod files when you unsubscribe.

To fix this, go to C:\Program Files (x86)\Steam\steamapps\workshop\content\268500 and delete these 2 folders to fully remove both Idle Suppression mods:

1469163357 <--- original mod
2077547986 <--- My "lite" version

If that still does not work, right-click XCOM 2 in your Steam Library, select Properties > Local Files > Verify Integrity of Game Files. It will reset your Settings to the defaults but should fix any problems.
=[NK]= Col. Jack O'Neil 8 May, 2020 @ 8:20pm 
The folder number is 2077547986 :)