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Couple of other "back to normal" mods that you might find helpful
Rollback to Charge Lance 1.0
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2028661417
Rollback to Turrets 1.0
https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2028662113
I wish someone came up with an aggregated mod to have all those things added in bulk :)
"- Increased human turrets damage and fuel consumption.
- Increased uranium slug turret range."
Fasalrod, I don't know how you feel about mod turrets but I would just download one of those, not all of them are terribly imbalanced. Although they might feel that way if half effective compared to vanilla.
I feel like Tynan is hellbent on the storyteller having more control over the game than the player. If it wants to grind you down and kill some colonists with mechs, it better be able to do that. It doesn't matter if that's an extremely negative experience or that constant late game raids were already slogging people's campaigns into unfinished halts.
As much as I love the game I hate his design philosophy behind it. It's like he hates player agency and he doesn't care if parts of his game feel awful. The game is supposed to be as hard as a player wants it to be, and it is thanks to mods and land site differences, so why does it matter if mechs give resources?