Tabletop Simulator

Tabletop Simulator

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Mare Nostrum with Atlas Expansion (Scripted Setup)
   
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Type: Game
Game Category: Board Games, Strategy Games
Complexity: Medium Complexity
Number of Players: 2, 3, 4, 5, 6
Play Time: 90 minutes
File Size
Posted
Updated
724.408 KB
29 Apr, 2020 @ 11:58am
23 May, 2020 @ 10:52am
26 Change Notes ( view )

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Mare Nostrum with Atlas Expansion (Scripted Setup)

Description
The ancient Romans called the Mediterranean Sea "mare nostrum", which is Latin for "our sea".

Mare Nostrum is an empire-building game in which 3-5 players [or 2-6 with the 'Atlas' expansion] lead their individual ancient empires to dominion of Mare Nostrum. You grow the fame and glory of your empire by expanding your influence into new Provinces, then extending your Trade Caravans, building Markets, and founding new Cities and Temples. You can recruit Heroes and create Wonders to help your cause. But beware of your "friends" because they may look upon your gains with envy and greed...

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This Mod is for Mare Nostrum Empires with the Atlas Expansion, Extra Leaders, and Bible Heroes.

All objectives, cards, Heroes, and Wonders are included.

All starting boards, player assets, Leader Tracks, Wonders and Heroes, Objectives, Bonus Cards, and Special Units setups are scripted based on your choices on the right side table.

-First select the setup for the number of players you have.

-Second select which expansion set you will be using. The script will remove or add any cards as dictated by the rules, shuffle, and place on the correct spots.

-If you are doing more than 1 expansion at a time you will have to manually mix the expansions.


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I used custom 3D assets from Thingiverse for the legions, fortresses, triremes, markets, cities, temples, and the special units.

Let me know if you find any bugs or have any suggestions. Enjoy!

Table assetbundle is from GRID.
5 Comments
TaboomantisOG 9 Dec, 2024 @ 7:18pm 
Where did you get the image of the map? I am looking for a high quality jpeg of the map
Knaughx 12 May, 2020 @ 12:26pm 
Hi, wanted you know that your mod has been added to my collection: Board Game Geek - BGG - May 2020 - Best Mod for each of the Top 500 Rated Games. Collection here: https://steamhost.cn/steamcommunity_com/sharedfiles/filedetails/?id=2086043930

The collection used this priority system:

1. Mod's Files Availability: Mod with all/most files still available for download
2. Feature completeness: Mod with greatest inclusion of expansions and/or promos available for the board game title
2. Scripting: Mod with scripting that most reduces work in setup/play for players
3. Component Quality: Mod with the best visuals/usability in terms of component quality
4. Table Setup/Ambiance: Mod with the best immersion with table, background, and other modeling.

Please also note that a mod that makes selection for this list very well could be one in which the mod author borrowed the majority of assets from another workshop listing, so full thanks to all who worked on a mod.

Thanks for your hard work!
INTVGene 2 May, 2020 @ 12:27pm 
The issues seem to be fixed now. Thanks.
Thorozar  [author] 2 May, 2020 @ 8:44am 
I was unable to recreate the issue you are having with either the manual or returning resources to the bag. I did grab the manual and drop it back onto the table so maybe that will fix whatever issue you were having. On the Legendary bag though, if you return resources to that bag, the next resource grabbed will be the one you just put in unless you shuffle every time. Per the rulebook the Legendary Resources are placed in a special discard pile and only shuffled and reused if the original supply pile is used. I have added a discard pile for those. Thanks for checking out my mod.
INTVGene 2 May, 2020 @ 4:16am 
Looks good. The empipres manual starts below the table for some reason. Also, when putting the legendary resources, sometimes they fall below the table or become invisible. Not sure if it is a bug.