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The base mod also adds a new FXAA profile and a couple of cinematic lens effects.
On a side node, the advantage of a LUT is that it can "store" changes from any number of algorithms and quiet cheaply apply them to the original color (without actually executing those algorithms). So you can photoshop a scene and store all your color changes inside a LUT, which you then can use in any other application like X4.
-and this submod is replacing existing LUTs / Color Correction options with different ones.
The submods replace the gemfx color correction option with up to 4 different new options.
You basically have to choose between either of the submods or base gemfx.
If you have enabled gemfx + submods, then the submod with the highest number (now gemfx_ganossa_luts_02) will be overwriting the others, since its loaded last.