Space Engineers

Space Engineers

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The Exspiravit - Heavy Destroyer Mk. 3
   
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Type: Blueprint
File Size
Posted
9.990 MB
3 May, 2020 @ 8:05am
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The Exspiravit - Heavy Destroyer Mk. 3

In 1 collection by Abdultawaab Popoola N’omusa
Exinity Technologies
31 items
Description

ABOUT
Hello everyone

Exspiravit – Heavy Destroyer Mk. 3, is a large-grid destroyer manufactured and designed by Exinity Technologies. Made for blasting its way through the galaxy, The Exspiravit is armed with guided missiles and powerful custom guns for taking down almost any enemy in its sight. Equipped with powerful thrusters, this destroyer will reach high speed fast relative to its significant size and heavy armor. While mainly fuelled by hydrogen, this ship also utilizes Ion and atmospheric thrusters, making it suitable for most conditions. The Exspiravit is although not meant for gravity due to the ships use of heavy armor, and is therefore equipped with parachutes and large atmospheric thrusters for a bit of support in gravity.

*It uses NO mods*
*DLC not required*

GENERAL INFORMATION

The Exspiravit is a large destroyer with heavy armor construction. The original Mk. 1 was heavily inspired by the ‘federal corvette’ from elite dangerous and while the new Mk. 3 still shares many similarities with it, the Mk. 3 version has a lot of outstanding design features not seen before. The Exspiravit is strongly recommended for battle due to its sheer amount of firepower, armor and features. The only ship to defeat the mighty Exspiravit was her big brother, ‘The Abcindens’.

The Exspiravit wield four deadly custom turrets, each having four rocket launchers and heavy armor plating. In addition to that, there is another gun at the rear of the ship, only accessible by rotating the two, big hangar doors seen behind the bridge. This weapon is a very deadly foe that you do not want face in battle. It wields the firepower of 18 gatling turrets and 6 missile turrets in a compact 3x1 formfactor.

Another deadly feature of the Exspiravit are the guided missiles. Thanks to a script made by Rdav, six guided missiles are always ready to be deployed just by the press of one button. They will follow any object or ship if they’re being targeted by a seeker turret.

If you like what you see and want to support a creator, give it a thumbs up and consider following me for more. Thank you.

NEW FEATURES AND CHANGES

- Removed All Mods
- Improved Superweapon
- 6 Guided Missiles
- Self-Repair Systems
- More Firepower
- More Details in both Exterior and Interior
- Fixed Weird Colors and added new ones for better Contrast.
- Better Thrusters, Gyroscope handling and Internal Power Management
- Added Shop and Crew Sleeping Quarters
- More smooth Design and Revised Interior
- Automated all Rotor Operations via. Timer Blocks

WEAPONS

- 14 Missile Turrets
- 9 Gatling guns
- 23 Interior Turrets
- 4 Custom guns – 4 rocket launchers each
- Super weapon – 18 gatling guns and 6 rocket launchers.
- 6 Guided missiles

CONTROLS

[Toolbar 01]
[1]: -Rocket Launchers - Fire
[2]: -Camera – View
[3]: -Self-Repair Systems – On/Off
[4]: -Emergency Beacon – On/Off
[5]: -Programmable Block (Missiles) – On/Off
[6]: -Timer Block (Super turret) - Start
[7]: -Jump Drive - Jump
[8]: -Jump Drives – Increase Distance
[9]: -Jump Drives – Decrease Distance

INVENTORY

- Medical bay and 8 Cryo Chambers
- 2 Assemblers and 3 Refineries
- 6 Oxygen tanks, 10 Hydrogen Tanks as well as their respective generators
- 6 Jump Drives
- 6 Large Reactors
- 150+ Batteries (For those long missions :D)

DATA

- Blocks: 14879
- Non-Armor blocks: 3106
- PCU: 103600
- Conveyors: 1074
- Thrusters: 330
- Lights: 150
- Spotlights: 3
- Gravity Generators: 2
- Triangles: 19,017,723
- Grid Mass: 28,705,330
- Physical Shapes: 10347/65536


NOTES

- Join my Discord server: https://discord.gg/QA7BWX7.
- Join my Youtube: youtube.com/exinity
- Check out the attached video

ENJOY

The Exspiravit - Heavy Destroyer Mk. 3, designed by Exinity Technologies
42 Comments
Sekki 27 Oct, 2024 @ 3:16pm 
Can be cool with a HUGE feature update (custom missile with IA, the "Super turret" need to be really SUPER)
Abdultawaab Popoola N’omusa  [author] 13 Mar, 2021 @ 4:11am 
@Titan2005 - Thats actually some good ideas
Schmetterling 13 Mar, 2021 @ 2:15am 
This is POWER !!! If you also paint it in a space camouflage color, then you will not immediately notice it against the background of space. You can also replace the power plant with clank engines, it will also become incredibly fast and maneuverable, it will be able to land on a planet, or take off from it. And all this power without mods. I'm shocked !!!
Schmetterling 13 Mar, 2021 @ 2:15am 
Вот это МОЩЬ!!! Если еще раскрасить в космический маскировочный цвет, то его еще и на фоне космоса не сразу заметишь. Еще можно заменить силовую установку на кланк двигатели, он станет еще и невероятно быстрым и маневренным, будет способен сесть на планету, или взлететь с нее. И вся эта мощь без модов. Я в шоке!!!
sluggedset 6 Feb, 2021 @ 9:05pm 
ok sorry
Abdultawaab Popoola N’omusa  [author] 6 Feb, 2021 @ 12:45am 
I normally dont use mods
sluggedset 3 Feb, 2021 @ 12:42pm 
Could I try to help make ships
sluggedset 3 Feb, 2021 @ 11:48am 
Could you make a atles lasers turret
Abdultawaab Popoola N’omusa  [author] 3 Feb, 2021 @ 11:22am 
I have a modular vehicle system coming soon but my next ship is most likely a hangar-ship or similar
sluggedset 3 Feb, 2021 @ 9:39am 
What’s your next ship your making