Space Engineers

Space Engineers

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EHI MCH-10 Modular Cargo Handler
   
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Type: Blueprint
File Size
Posted
Updated
1.852 MB
3 May, 2020 @ 1:28pm
5 Feb, 2023 @ 4:12pm
8 Change Notes ( view )
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EHI MCH-10 Modular Cargo Handler

In 1 collection by Canofjuice
EHI Modular Freight System
15 items
Description
NO MODS | DLC REQUIRED | SCRIPTS | NO SUBGRIDS | SURVIVAL READY



The MCH-10 Modular Cargo Handler
HUD ID: MCH-10
Hull Symbol: YTB





"A jump seat riding a well organized collection of thrusters and fuel tanks." - Unknown EHI Project Manager

With its Modular Freight System gowing in popularity, EHI would quickly find itself in need of a powerful MFS-equipped tug. Largely tasked with assembling and disassembling Modular Cargo Freighters, the MCH-10 is a specialized for work in large freight yards. Its extremely simple construction and durable frame lend well to this role, with most examples having been in continual service for decades now.

Included as-standard, is a salvage tackle module equipped to the MCH-10's frontal MFS hardpoint. This can be used to manipulate free-floating modules, or can be detached to allow for a direct connection. Other than a basic survival kit, the MCH-10 is completely lacking in crew facilities. The MCH-10 similarly lacks a jump drive, having been deemed unnecessary for its intended purpose. That said, it is not unprecedented to see MCH-10's attached to larger salvage vessels to act as tenders and utility craft.





Statistics:
Role: MFS Cargo Handler
Mass: 516,402 (Dry)
Blocks: 739
PCU: 5,766

Equipment
MFS Hardpoints: 1 (Forwards-Facing)
Small Reactors: 4
Hydrogen Engines: 4
O2/H2 Generators: 6
Oxygen Tanks: 1
Gyroscopes: 4
Hydrogen Tanks: 6 Large 2 Small
Dedicated Cargo: 10 Small Containers





  • Survival Ready.
  • Modules can be de and re-attached by triggering the corresponding timer via the menu, cockpit buttons, or physical control panel placed within the MFS hardpoint.
  • Salvage tackle module included for towing de-powered ships.


Scripts:
Automatic LCDs 2


Author's Note: Please comment if something isn't working, or if you have a suggested tweak or improvement. -Enjoy!
2 Comments
Canofjuice  [author] 30 Jul, 2021 @ 5:49pm 
Still messing with it for this and the cargo pods. I will - if I can assess that they provide a functional advantage, and/or can figure out a setup that looks visually better than what's there now.
Bodyboarder2528 29 Jul, 2021 @ 11:17am 
are u going to change this to the mag plates now?